1976_aisb
There are 36 entries in this file. Use ‘View Page Source’ in the top right hand corner of the page for the raw bibtex. Entries are coloured according to their type:
- Journal Articles
- Books > Chapters
- Proceedings > Proceeding Papers
- Reports > Tech Reports
- Theses
- Standards & Technical Manuals
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- Videos
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- Software > Games
- Legal Cases > Judicial Opinions
- Laws
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Recognition of Peanuts Cartoons
(10.5555_3015508.3015509_)
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A Brief Critique of LISP
(10.5555_3015508.3015510_)
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A High Level Machine for Artificial Intelligence
(10.5555_3015508.3015511_)
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Reasoning about Hand Printed Fortran Programs
(10.5555_3015508.3015512_)
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Finding Blobs of Writing in the Fortran Coding-Sheets Project
(10.5555_3015508.3015513_)
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Does AI Programming Really Have to Be like Knitting with Spaghetti?
(10.5555_3015508.3015514_)
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Seeing a Pattern as a Character
(10.5555_3015508.3015515_)
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The Role of Extensible Deductive Systems in Mathematical Reasoning
(10.5555_3015508.3015516_)
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A Deductive System for Elementary Arithmetic
(10.5555_3015508.3015517_)
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MECHO: Year One
(10.5555_3015508.3015518_)
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Processing Newspaper Stories: Some Thoughts on Fighting and Stylistics
(10.5555_3015508.3015519_)
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Catalysing Communication in an Autistic Child in a LOGO-like Learning Environment
(10.5555_3015508.3015520_)
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A Distributed Activity Processing System for A.I.
(10.5555_3015508.3015521_)
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Ully: A Program for Handling Conversations
(10.5555_3015508.3015522_)
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Using Relaxation to Find a Puppet
(10.5555_3015508.3015523_)
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Problm Reduction and the Two-Dimensional Trim-Loss Problem
(10.5555_3015508.3015524_)
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Clinical Consultation and the Representation of Disease Processes: Some A.I. Approaches
(10.5555_3015508.3015525_)
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Visual Motion Detection: A Computational Theory and Some of the Psychological Data Which It Integrates
(10.5555_3015508.3015526_)
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Dialogue-Games: A Process Model of Natural Language Interaction
(10.5555_3015508.3015527_)
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Edge Detection Using Walsh Functions
(10.5555_3015508.3015528_)
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An Application of Artificial Intelligence in Information Retrieval: Reseda Project for Medieval Biographies
(10.5555_3015508.3015529_)
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Seeing Puppets Quickly
(10.5555_3015508.3015530_)
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Problems in Local Semantic Processing
(10.5555_3015508.3015531_)
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Giving a Computer Gestalt Experiences
(10.5555_3015508.3015532_)
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Planning to Make Tricks at Bridge
(10.5555_3015508.3015533_)
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Incidental and State-Dependent Phenomena in Robot Problem Solving
(10.5555_3015508.3015534_)
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A Formalism for Case Systems
(10.5555_3015508.3015535_)
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Recognizing Plans and Summarizing Actions
(10.5555_3015508.3015536_)
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Mechanizing the Common-Sense Inference of Rules Which Direct Behavior
(10.5555_3015508.3015537_)
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The Frame and Focus Problems in AI: Discussion in Relation to the Believer System
(10.5555_3015508.3015538_)
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Proceedings of the 2nd Summer Conference on Artificial Intelligence and Simulation of Behaviour
(76:_aisb_summer_confer_artif_intel_simul_behav_) Brady, Mike(eds).URL: Link
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Propagation of Information in a Semantic Net
(trigoboff76__propag_infor_seman_net_)
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Generating Conditional Plans and Programs
(warren76__gener_condit_plans_progr_)
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De Minimis, or the Archaeology of Frames
(wilks76__de_minim_archaeol_frames_)
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Generating Natural Speech from Text
(witten76__gener_natur_speec_text_)
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Design Choices for a World-Modelling System
(young76__desig_choic_world_model_system_)