2017_aisb_ai_and_games

There are 8 entries in this file. Use ‘View Page Source’ in the top right hand corner of the page for the raw bibtex. Entries are coloured according to their type:

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Proceedings of the AISB Annual Convention 2017: Society with AI
(bryson17:_proceed_aisb_annual_conven_)
ISBN: 978-1-908187-24-6
URL: Link

ABM, affordances, AISB, algorithm, attachment, attitude, autonomy, belief, brexit, complex_systems, conversation, creativity, emotion, encoding, evolution, game_theory, guilt, HCI, ideology, john_bowlby, labour, MAS, methods, metrics, ontology, opinion_dynamics, phenomenology, power_analysis, responsibility, robotics, social_influence, storytelling, strategy, text_book, tools


PRESTO Script: scripting for serious games
(busetta17__prest_scrip_)

Exploring Novel Game Spaces with Fluidic Games
(gaudl17__explor_novel_game_spaces_fluid_games_)

A Genetic Programming Framework for 2D Platform AI
(gaudl17__genet_progr_framew_platf_ai_)

Health and Safety Training Game
(holmes-carr17__healt_safet_train_game_)

Building Simple Non-identical Organic Structures with Dispersive Flies Optimisation and A* Path-finding
(king17__build_simpl_non_organ_struc_)

Comparing question asking strategies for Cluedo
(kingston17__compar_clued_)

Studying human problem solving using citizen science games  (invited talk)
(sherson17__study_)