2011

There are 370 entries in this file. Use ‘View Page Source’ in the top right hand corner of the page for the raw bibtex. Entries are coloured according to their type:

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  • Reports > Tech Reports
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  • Software > Games
  • Legal Cases > Judicial Opinions
  • Laws

How can you say such things?!? Recognizing Disagreement in Informal Political Argument
(abbott11_how_)
In: Proceedings of the Workshop on Languages in Social Media.

argument, discourse, NLP, politics, presentation


Prospero Burns
(abnett11__prosp_burns_)
Series: The Horus Heresy, Number 15
ISBN: 978-1-84416-777-7

horus_heresy, warhammer


Salvations Reach
(abnett11_salvat_reach_)
ISBN: 1-84416-821-2

40k, fiction, gaunts_ghosts, science_fiction, warhammer


Guild Play in MMOGs: Rethinking Common Group Dynamics Models
(ahmad11__guild_play_mmogs_)

__important, belief, computational_social_science, context, crowd_source, data_mining, digital_media, folksonomy, governance, groups, guild_play, health_care, informatics, markets, MMO, MMORPG, motivation, network, privacy, reputation, security, social, social_media, tagging, text_book, twitter, web, world_of_warcraft


Usability of Complex Information Systems
(albers11_usabil_compl_infor_system_)
Publisher: CRC Press
ISBN: 978-1-4398-2894-6

activity_theory, API, case_study, complex_systems, context, design, ecological_framework, education, evaluation, framework, HCI, methods, usability, web


Operetta: Organization-Oriented Development Environment
(aldewereld11_operet_)
In: Languages, Methodologies, and Development Tools for Multi-Agent Systems, International Workshop, LADS
DOI: DOI
URL: Link

agents, complexity, IDE, OperA, OperettA, organisation


How to Draw and Paint Fantasy Architecture
(alexander11_how_draw_paint_fantas_archit_)
Publisher: Quarto
ISBN: 978-0-7641-4535-3

architecture, art, drawing, fantasy, fiction, landscape, painting


Multi-Agent Systems: Modeling, Interactions, Simulations and Case Studies
(alkhateeb11_multi_agent_system_)
Publisher: InTech
ISBN: 978-953-307-176-3

agents, MAS, methodology, multi_agent_systems, multi_flow_graphs, norms, review, scenario, survey


The Fundamentalist City? Religiosity and the remaking of Urban Space
(alsayyad11_)
Publisher: Routledge
ISBN: 978-0-203-84459-5

ahmedabad, beirut, delhi, evangelical, fundamentalism, gaza, india, israel, palestine, peshawar, post_secular, protestant_fundamentalism, religion, taliban, urban_design, USA, white_evangelicals


Normative Monitoring: Semantics and Implementation
(alvarez-napagao11_normat_monit_)
In: Coordination, Organizations, Institutions and Norms in Agent Systems, COIN
DOI: DOI
URL: Link

agents, formalisation, institution, institutional_facts, MAS, multi_agent_systems, normative_system, norms, ontology, production_system, semantics, structural_operational_semantics


Generating Research Questions Through Problematization
(alvesson11_gener_resear_quest_throug_probl_36_)

best_practices, research, research_questions


Amnesia: The Dark Descent 1
(amnesia11_amnes_)

fiction, games, world_building


On the harmfulness of secondary game objectives
(andersen11_)
In: Foundations of Digital Games, FDG
ISBN: 978-1-60558-937-4
URL: Link

a_b_testing, design, games, goals, HCI, quest


Sociological Realism
(andrea11_sociol_realis_)

causality, critical_realism, epistemology, morphogenisis, ontology, social_ontology, sociological_realism, sociology, transcendental_realism


Debugging HLSL
(anguelov11__debug_hlsl_)

debugging, HLSL, shader


Nichomachean Ethics
(aristotle11_nichom_ethic_)
ISBN: 978-0-226-02674-9

ethics, greece, history, philosophy


Marx's Captial: An Introductory Reader
(athreya11_marxs_captial_)

agriculture, economics, finance, history, india, karl_marx, technology


Dynamics in Delegation and Revocation Schemes: A Logical Approach
(aucher11_dynam_deleg_revoc_schem_6818_LNCS_)

__printed, algorithm, delegation, deontic_logic, framework, revocation, trust


Gender/racial Realness: Theorizing the Gender System in Ballroom Culture
(bailey11_gender_realn_37_)
In: Feminist Studies, Volume 37, Issue 2

ballroom_culture, gender, race, systems


Normative run-time reasoning for institutionally situated BDI agents
(balke11_normat_bdi_)
In: IEEE/WIC/ACM International Conferences on Web Intelligence and Intelligent Agent Technology
DOI: DOI

agents, ansprolog, answer_set_programming, artifacts, BDI, constraints, InstaL, institution, MAS, multi_agent_systems, norms, prolog, taxonomy, time


Bayesian Reasoning and Machine Learning
(barber11_bayes_reason_machin_learn_)
ISBN: 978-0-511-80477-9
DOI: DOI
URL: Link

bayesian, machine_learning, math, probability, statistics, text_book


The Spotter's Guide To Urban Engineering: Infrastructure And Technology In The Modern Landscape
(barratt11__spott_guide_to_urban_engin_)
Publisher: Firefly Books
ISBN: 978-1-55407-708-3

architecture, cities, urban_design


Using Social Simulation To Explore the Dynamics At Stake in Participatory Research
(barreteau11_using_social_simul_to_explor_14_)

ABM, agents, flow, IAD, institution, knowledge, participatory_research, social_simulation


How C Trace Functions Really Work
(batchelder11__how_c_trace_funct_reall_work_)

python, software_engineering, tracing


The sense of agency
(bayne11_)
In: The Senses. Oxford: Oxford
URL: Link

agency, belief, cognitive, doxastic, experience, perception, telic


The Art of Proof
(beck11_art_proof_)
In: Media
ISBN: 978-1-4419-7022-0
DOI: DOI
URL: Link

logic, math, proof, text_book


Reductions in abortion-related mortality following policy reform: evidence from Romania, South Africa and Bangladesh
(benson11__reduc_8_)

abortion, bangladesh, public_policy, romania, south_africa


SAGA: A DSL for Story Management
(beyak11__saga_66_)

DSL, graph_structure, SAGA, story_management, taxonomy


Extra Lifes: Why video games matter
(bissel11_extra_lifes_)
Publisher: Pantheon Books
ISBN: 978-0-307-37870-5

braid, fallout, far_cry, games, grand_theft_auto, mass_effect, oblivion, text_book


Unlocking the Gates of Alexandria: DRM, Competition and Acces to E-Books
(bittar11_unloc_gates_alexan_)

copyright, DRM, ebook, law


Cultural Anthropology: Tribes, States, and the Global System
(bodley11_cultur_anthr_)
Publisher: Altamira Press
ISBN: 0-7591-1867-1
URL: Link

africa, ahaninka, amazon, andes, anthropology, australia, caribbean, china, cow, cuisine, culture, daily_life, global, health, hinduism, kinship, mesopotamia, nutrition, pastoralists, plutocracy, polynesia, poverty, religion, states, text_book, tribe


The Geometry of Creation: Architectural Drawing and the Dynamics of Gothic Design
(bork11_geomet_creat_)
Publisher: Ashgate
ISBN: 978-0-7546-6062-0

__image, architecture, gothic, history


Structural Analysis of Narratives With the Coq Proof Assistant
(bosser11_struc_analy_narrat_with_coq_proof_assis_)

coq, idris, linear_logic, narrative, proof_assistant, proof_theory, structural_analysis


Developing Scripts to Teach Social Skills: Can the Crowd Assist the Author?
(boujarwah11_devel_scrip_teach_social_skill_)

autism, social_skill


React: Intelligent Authoring of Social Skills Instructional Modules for Adolescents With High-Functioning Autism
(boujarwah11_react_)

autism, REACT, social_skill


Towards Efficient Multi-Agent Abduction Protocols
(bourgne11_towar_effic_multi_agent_abduc_protoc_)
In: Languages, Methodologies, and Development Tools for Multi-Agent Systems, International Workshop, LADS
DOI: DOI
URL: Link

abduction, agents, belief_revision, MARS, MAS, multi_agent_systems, protocol


``When Keeping It Real Goes Wrong'': Resident Evil 5, Racial Representation, and Gamers
(brock11_keepin_it_real_goes_wrong_6_)
In: Games and Culture, Volume 6, Issue 5
DOI: DOI
URL: Link

__important, critical_cultural_framework, critical_practice, critical_techno_cultural_discourse_analysis, discourse_analysis, interface_analysis, racism, resident_evil, video_games


Civic Ceremony and Religion in Medieval Bruges c. 1300-1520
(brown11_civic_cerem_relig_mediev_bruges_)

anthropology, bruges, ceremony, charity, civil_society, feasts, guilds, history, holy_blood, liturgy, medieval, procession, religion


A Heterogeneous Parallel Framework for Domain-Specific Languages
(brown11_heter_paral_framew_domain_specif_languag_)
In: Parallel Architectures and Compilation Techniques - Conference Proceedings, PACT
ISBN: 978-0-7695-4566-0
DOI: DOI

compiler, DSL, framework, MATLAB, multi_core, OptiML, parser


Usability of iPad apps and websites
(budiu11_usabil_)
In: Small
URL: Link

apps, HCI, ipad, report, UI, usability, web


The Hearing School: An Exploration of Sound and Listening in the Modern School
(burke11_hearin_school_47_)
In: Paedagogica Historica, Volume 47, Issue 3
DOI: DOI

acoustic, education, hearing, history, listening, sense, sound


The Oxford Handbook of Philosophy of Time
(callender11_oxfor_handb_philos_time_)
ISBN: 978-0-19-929820-4

action, experience, flow, modality, philosophy, quantum_mechanics, space_time, tense, text_book, thermodynamics, time


The Essential Writings of Thorstein Veblen
(camic11_essen_writin_thors_veblen_)
Publisher: Routledge
ISBN: 978-0-203-84757-2

economics, food, institution, labour, socialism, sociology, taxation


Arrrgghh !!! Blending Quantitative and Qualitative Methods to Detect Player Frustration
(canossa11_arrrg_)
In: Foundations of Digital Games, FDG

frustration, games, methods, psychology, qualitative, quantitative


Executable specification of adaptive open norm-governed computational systems
(carr11__execut_)

MATLAB, norMAS, open_systems, organised_adaptation, PreSage, system_change


Representing the Language of the Causal Calculator in Answer Set Programming
(casolary11__repres_languag_causal_calcul_answer_set_progr_)

action_language, answer_set_programming, ASP, c_plus, causal_calculator


Representing the language of the causal calculator in answer set programming
(casolary11_repres_)
In: Technical Communications of the 27th International Conference on Logic Programming (ICLP’11)

answer_set_programming, ASP, c_plus, causal_calculator, dissertation


A computational approach towards conflict resolution for serious games
(cheong11_)
In: Foundations of Digital Games, FDG
Publisher: ACM Press
ISBN: 978-1-4503-0804-5
DOI: DOI
URL: Link

algorithm, conflict, games, resolution, resource_management, serious_games, sociology, taxonomy


Brutalism: Post-War British Architecture
(clement11_brutal_)
Publisher: Crowood Press
ISBN: 978-1-84797-230-9

architecture, brutalism, history, post_war, UK


Hormonal Birth Control Use and Relationship Jealousy: Evidence for Estrogen Dosage Effects
(cobey11_hormon_birth_contr_use_relat_jealous_50_)

birth_control, estrogen, health_care, hormone, jealousy


Abortion and mental health: quantitative synthesis and analysis of research published 1995-2009
(coleman11__abort_199_)
In: British Journal of Psychiatry, Volume 199, Issue 3
DOI: DOI
URL: Link

Note: see goldacre12:_abort_200_ for flaws

anti_abortion, biased, mental_health, methodologically_flawed


Temporal Earth: Visualising World History At All Timescales
(coller11_tempor_earth_)
In: 7th International Symposium on Digital Earth

history, temporal_earth, time, visualisation


A Semantics for Behavior Trees Using Csp With Specification Commands
(colvin11_seman_behav_trees_using_csp_76_)
In: Science of Computer Programming, Volume 76, Issue 10
Publisher: Elsevier
DOI: DOI
URL: Link

__important, behaviour_tree, communicating_sequential_processes, CSP, hoare, message_passing, process_algebra, requirement, semantics, sequence, specification, translation


Coordination, Organizations, Institutions, and Norms in Agent Systems VI, 2010, COIN, COIN@AAMAS, COIN@MALLOW
(conf_atal_2010coin__)
In: COIN@AAMAS&MALLOW, Volume 6541
Publisher: Springer
ISBN: 978-3-642-21267-3
DOI: DOI

COIN, intention, MAS, mental_models, n_BDI, norms, social_choice, SONAR


Languages, Methodologies, and Development Tools for Multi-Agent Systems - Third International Workshop, 2010, LADS
(conf_lads_2010_)
In: LADS, Volume 6822
Publisher: Springer
ISBN: 978-3-642-22722-6
DOI: DOI

abduction, android, intention, JaCaMo, MAS, norms


The Debunking Handbook
(cook11_debun_handb_)
In: Scientist
ISBN: 978-0-646-56812-6
URL: Link

climate_change, critical_thinking, debunking, text_book


Normative Design Using Inductive Learning
(corapi11_normat_desig_using_induc_learn_11_)

answer_set_programming, ASP, events, framework, institution, logic, methods, norms, programming, theory_revision


Leviathan Wakes
(corey11_leviat_wakes_)
Publisher: Orbit
ISBN: 978-1-84149-988-8

fiction, science_fiction, the_expanse


Verifying Social Expectations By Model Checking Truncated Paths
(cranefield11_verif_social_expec_by_model_21_)
In: Journal of Logic and Computation, Volume 21, Issue 6
ISBN: 978-3-642-00442-1
DOI: DOI

agents, algorithm, expectation, institution, logic, LTL, MAS, model_checking, multi_agent_systems, semantics, social, verification


Norm Enforceability in Electronic Institutions?
(criado11_norm_enfor_elect_instit_)
In: Coordination, Organizations, Institutions and Norms in Agent Systems, COIN
DOI: DOI
URL: Link

agents, institution, MAS, multi_agent_systems, mWater, norm_enforcement


Open Issues for Normative Multi-Agent Systems
(criado11_open_issues_normat_multi_agent_system_24_)
In: AI Communications, Volume 24, Issue 3
Publisher: IOS Press

agents, issues, MAS, multi_agent_systems, norms, observation, second_party, third_party


Thomas: An Agent Platform for Supporting Normative Multi-Agent Systems
(criado11_thomas_23_)

agents, authority, contract, institution, MAS, multi_agent_systems, norms, open_systems, organisation, sanction, taxonomy, THOMAS


The Game Body: Toward a Phenomenology of Contemporary Video Gaming
(crick11_game_body_6_)
In: Games and Culture, Volume 6, Issue 3
DOI: DOI
URL: Link

avatar, embodiment, games, phenomenology


Biased Perceptions of Income Distribution and Preferences for Redistribution: Evidence From a Survey Experiment
(cruces11_biased_percep_incom_distr_prefer_redis_98_)

bias, distribution, economics, income, perception, survey, wealth_inequality


Sisters Of Battle
(cruddace11__sister_of_battl_)
Publisher: Games Workshop
Edition: 5

40k, codex, rule_book


Presocratics Reader
(curd11_presoc_reader_)
Publisher: Hackett
Edition: 2
ISBN: 978-1-60384-598-4

greece, history, philosophy, pre_socratic


Echoes of power: Language effects and power differences in social interaction
(danescu-niculescu-mizil11_echoes_)
In: WWW ‘12: Proceedings of the 21st international conference on World Wide Web
ISBN: 978-1-4503-1229-5
DOI: DOI
URL: Link

coordination, framework, language, NLP, power, SCOTUS, wiki


Social Informatics
(datta11_social_infor_)
In: Annual Review of Information Science and
Publisher: Springer
ISBN: 978-3-642-24703-3
DOI: DOI

belief, computational_social_science, context, crowd_source, data_mining, digital_media, folksonomy, governance, group_dynamics, guilds, health_care, informatics, markets, MMO, motivation, network, privacy, reputation, security, social, social_media, tagging, text_book, twitter, web


Well Played 3.0: Video games, value and meaning
(davidson11__well_played_)
Publisher: ETC Press
ISBN: 978-1-257-85845-3

close_reading, game_criticism


What BDSM Teaches About Authority, Obedience and the Self
(dawn11_what_bdsm_teach_about_author_obedien_self_)

authority, BDSM, identity, obedience, power


If You Build It They Might Stay: Retention Mechanisms in World of Warcraft
(debeuvais11_if_you_build_it_they_might_stay_)
In: Foundations Of Digital Games, FDG
ISBN: 978-1-4503-0804-5
DOI: DOI

demographics, design, games, MMO, retention, world_of_warcraft


Analytical sociology and social mechanisms
(demeulenaere11_analy_)
ISBN: 978-0-521-15435-2

conversation, emotion, generative_process, indeterminacy, rationality, social_science


Mastering Differential Equations: The Visual Method
(devaney11__master_differ_equat_)

calculus, differential_equations, mathematics


Long-Term Follow-Up of Transsexual Persons Undergoing Sex Reassignment Surgery: Cohort Study in Sweden
(dhejne11_long_term_follow_up_trans_6_)

cohort, detransition, long_term, sex_reassignment, sweden, transgender


White Fragility
(diangelo11_white_fragil_3_)

politics, psychology, race, racism, review


CAH MainGame
(dillon11_cah_maing_)

CAH, card_game, game


Modeling the co-evolution of behaviors and social relationships using mobile phone data
(dong11_model_)
In: International Conference on Mobile and Ubiquitous Multimedia (MUM ‘11)
DOI: DOI
URL: Link

agents, human_dynamics, living_lab, MAS, multi_agent_systems, social_computing, stochastic_processes


Being Middle-class in India: A Way Of Life
(donner11_being_middl_india_)
Publisher: Routledge
ISBN: 978-0-203-14853-2

anthropology, bengal, cinema, domestic_work, globalization, history, india, masculinity, medical_profession, middle_class, social_mobility


A Prototype Quest Generator Based On A Structural Analysis Of Quests From Four MMORPGs
(doran11_mmorp_)
In: PCGames
Publisher: ACM Press
ISBN: 978-1-4503-0872-4
DOI: DOI
URL: Link

data_mining, games, java, MMORPG, NPC, planning, procedural_content, prolog, quest, RPG, structural_analysis, taxonomy


Adaptable Play Experiences
(dormans11_adapt_play_exper_3_)

artificial_intelligence, design, games, grammar, level_generation, shape_grammar, space, terrain_generation


Think Stats
(downey11_think_stats_)
Publisher: O'Reilly
ISBN: 978-1-4919-0733-7
URL: Link

analysis, distribution, estimation, hypothesis_testing, math, probability, python, regression, statistics, text_book


Sound Diaries: A Method for Listening To Place
(duffy11_sound_diaries_7_)

australia, embodiment, identity, listening, methods, music, noise, phenomenology, social, sound, sound_geography, soundscape, space


Shark's Fin and Sichuan Pepper: A Sweet-Sour Memoir of Eating in China
(dunlop11_shark_fin_sichuan_pepper_)
ISBN: 978-0-393-35774-5

china, cooking, culture, food, sichuan


The Different Ways in Which Logic Is (said To be) Formal
(dutilh11_differ_ways_which_logic_is_to_formal_32_)

analysis, formal, logic, rule, semantics, taxonomy


My Feminism Will Be Intersectional Or It Will Be Bullshit!
(dzodan11__my_femin_will_be_inter_)

feminism, intersectionality


A proposed model for data warehouse ETL processes
(el-sappagh11__etl_23_)

conceptual_modeling, data_warehousing, database, ETL, OLAP, pipeline


AI-Based Game Design: Enabling New Playable Experiences
(eladhari11_ai_based_game_desig_)

artificial_intelligence, authoring, design, expressive_ai, framework, games, methods, mind_music, mismanor, pataphysic_institute, prom_week, prototype, Rathenn, tools


Game Mechanics and Dynamics of Social Actions in a Prototype Multiplayer Game World
(eladhari11_game_mechan_dynam_social_action_)
In: DiGRA

action, design, games, mechanics, multi_player, prototype, social_action


The political economy of terrorism
(enders11_)
ISBN: 978-1-107-00456-6

9_11, behaviour, democracy, history, homeland_security, hostage_taking, political_economy, politics, statistics, terrorism


Planning Small Talk Behavior With Cultural Influences for Multiagent Systems
(endrass11_plann_small_talk_behav_with_25_)

artificial_intelligence, cultural_variation, dialogue, dialogue_management, language_generation, small_talk


Is chess the drosophila of artificial intelligence? A social history of an algorithm
(ensmenger11__is_42_)
In: Social Studies of Science, Volume 42, Issue 1
DOI: DOI
URL: Link

artificial_intelligence, chess, drosophila, experimental_technology, history


Artifacting and regulating the environment of a virtual organization
(esparcia11_artif_)
In: 2011 IEEE 23rd International Conference on Tools with Artificial Intelligence

agent_oriented_programming, agents, artifacts, environment, MAS, multi_agent_systems, organisation, regulation, software_engineering


Implementing a multi-agent system in python with an auction-based agreement approach
(ettienne11_implem_)
In: International Workshop on Programming Multi-Agent Systems

agents, algorithm, auctions, MAPC, MAS, multi_agent_systems, python, strategy


Using Exclusion Logic to Model Social Practices
(evans11_using_exclus_logic_model_social_pract_)
In: Agents for Games and Simulations II
DOI: DOI

agents, conflict_resolution, decisions, defeasible_logic, deontic_logic, design, ergonomic, exclusion_logic, FSMs, HCI, MAS, motivation, multi_agent_systems, social_practice


Continuous preferences for action selection
(everaere11_contin_2_)
In: ICAART 2011 - Proceedings of the 3rd International Conference on Agents and Artificial Intelligence, Volume 2
ISBN: 978-989-8425-41-6

__printed, action_selection, agents, algorithm, artificial_intelligence, framework, metrics, preference, vote


Crusader Kings II - Dev Diary 6 - Events
(fahraeus11:_crusad_kings_ii_dev_diary_event_)

crusader_kings, game_design, paradox_interactive


Crusader Kings II - Dev Diary 8 - Religion
(fahraeus11:_crusad_kings_ii_dev_diary_relig_)

crusader_kings, game_design, paradox_interactive


Trust and Relational Capital
(falcone11_trust_relat_capit_17_)

agents, cognitive, collaboration, cooperation, pierre_bourdieu, relational_capital, social_capital, trust


Report on Outages and Curtailments During the Southwest Cold Weather Event of February 1-5, 2011
(federal11_repor_outag_curtail_durin_south_)

climate_change, electricity, FERC, infrastructure, reliability, report, USA


Toward operational architectonics of consciousness: Basic evidence from patients with severe cerebral injuries
(fingelkurts11__towar_13_)

brain_operation, EEG, functional_connectivity, MCS, meta_stability, minimally_conscious_state, neuro_physiology, neuronal_assembly, synchronization, unconscioussness, vegetative_state, VS


Evil: Extensible vi layer for Emacs
(fischer11_evil_)

authoring_tools, design, emacs, software_engineering, UI


Evidence-Based Resistance Training Recommendations
(fisher11_eviden_based_resis_train_recom_15_)
In: Medicina Sportiva, Volume 15, Issue 3
DOI: DOI
URL: Link

bodybuilding, education, health, sport, strength


Toward a General Theory of Strategic Action Fields
(fligstein11_towar_gener_theor_strat_action_field_29_)
In: Sociological Theory, Volume 29, Issue 1
DOI: DOI

action, field, institution, SAFs, sociology, strategy


The Construction of Personal Identities Online
(floridi11_const_person_ident_onlin_21_)
In: Minds and Machines, Volume 21, Issue 4
DOI: DOI
URL: Link

ICT, identity, information, online, social_media


The Philosophy of Information
(floridi11_philos_infor_)
ISBN: 978-0-19-923238-3

abstraction, digital_ontology, epistemology, informational_structural_realism, ontological_neutrality, ontology, philosophy, philosophy_of_information, semantics, symbol_grounding, taxonomic_neutrality, taxonomy, typological_neutrality, typology, veridicality_thesis


Managing Major Events: Best Practices from the Field
(forum11_manag_major_event_)

cities, crime, crowds, planning, police, policy, protest, public_demonstrations


Librarians alert: How can we exploit what is happening with personal information management (PIM), reference management and related issues?
(fourie11__librar_29_)
In: Library Hi Tech, Volume 29, Issue 3
Publisher: Emerald
DOI: DOI
URL: Link

librarians, library, personal_information_management, PIM, reference_management


Personal information management (PIM), reference management and mind maps: the way to creative librarians?
(fourie11__person_pim_29_)
In: Library Hi Tech, Volume 29, Issue 4
Publisher: Emerald
DOI: DOI
URL: Link

librarians, mind_maps, personal_information_management, PIM, reference_management, technology


Say it with Systems: Expanding Kodu's Expressive Power through Gender-Inclusive Mechanics
(fristoe11_say_system_)
In: Foundations of Digital Games, FDG
ISBN: 978-1-4503-0804-5

education, games, gender, HCI, Kodu, programming, systems


Shared mental models in improvisational theatre
(fuller11_shared_)
In: Proceedings of the 8th ACM conference on Creativity and cognition - C&C ‘11
ISBN: 978-1-4503-0820-5
DOI: DOI
URL: Link

agents, common_ground, converge, divergence, improvisation, storytelling, theatre


Confessions from a grounded theory PhD: Experiences and lessons learnt
(furniss11_confes_phd_)
In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems

education, experience, grounded_theory, methods


Crusader Kings II - Dev Diary 14 - Plots
(fåhraeus11__crusad_kings_ii_dev_diary_plots_)

crusader_kings, game_design, paradox_interactive


Autonomy, Bureaucracy, Administrative Burden and Quality Assurance In Education In Slovenia
(gaber11__auton_bureauc_admin_burden_qualit_64_)
In: Bildung und Erziehung, Volume 64, Issue 3
DOI: DOI
URL: Link

administrative_burden, autonomy, bureaucracy, education, slovenia


Nominal Abstraction
(gacek11_nomin_abstr_209_)

abstract_syntax, abstraction, nominal_abstraction, operational_semantics


A million flowers
(games11_)

interactive_narrative, storynexus


Don't Poke That - Narrative Engineering Principles, Part 1
(games11_dont_poke_that_narrat_engin_)

interactive_narrative, storynexus


The Menagerie of Roses
(games11_menag_roses_)

interactive_narrative, storynexus


Points of light, pools of shadow (part I)
(games11_point_i_)

interactive_narrative, storynexus


Points of light, pools of shadow (part II)
(games11_point_ii_)

interactive_narrative, storynexus


Irony in Talk Among Friends
(gibbs11_irony_talk_among_frien_15_)
In: Metaphor and Symbol, Volume 15, Issue 1-2
DOI: DOI
URL: Link

conversation, friend, informal, irony, metaphor, NLP, psychology, taxonomy


Cannabis Intoxication in Three Green Iguanas (Iguana iguana)
(girling11_cannab_intox_three_green_iguan_iguan_52_)

animal, cannabis, iguana, testing


Agent-Oriented Software Engineering X: 10th International Workshop, AOSE 2009
(gleizes11_agent_orien_softw_engin_x_6038_)

affect, agents, AOSE, GORMAS, INGENIAS, institution, logic, MAS, methods, multi_agent_systems, organisation, protocol, qualitative_modeling, review, software_engineering, testing, text_book


Haiti Unbound: A Spiralist Challenge to the Postcolonial Canon
(glover11_haiti_unboun_)

culture, haiti, post_colonialism, space, spirituality


Knitting Music and Programming: Reflections on the Frontiers of Source Code Analysis
(gold11_knitt_music_progr_)
In: Proceedings - 11th IEEE International Working Conference on Source Code Analysis and Manipulation, SCAM 2011
ISBN: 978-0-7695-4347-5
DOI: DOI

knitting, max_msp, music, SCAM, source_code_analysis


Games at Work: How to Recognize and Reduce Office Politics
(goldstein11_games_work_)
Publisher: Jossey-Bass
ISBN: 978-0-470-26200-9

corporations, institution, norms, office, organisation, politics, text_book, work


The Effects of a Universal Child Benefit
(gonzalez11_effec_univer_child_benef_)

benefits, children, consumption, evaluation, fertility, labour, policy, spain, universal_welfare, welfare


Comparing Requirements From Multiple Jurisdictions
(gordon11_compar_requir_from_multip_juris_)
In: 2011 4th International Workshop on Requirements Engineering and Law, RELAW 2011, Proceedings - Held in Conjunction with the 19th International Requirements Engineering Conference
ISBN: 978-1-4577-0947-0
DOI: DOI

__printed, comparison, jurisdictions, law, methods, metrics, visualisation


Landscape Analysis of Possible Outcomes
(goto11_lands_analy_possib_outcom_)
In: Agent-Based Approaches in Economic and Social Complex Systems VI.
Publisher: Springer
DOI: DOI

ABM, analysis, complex_systems, decision_support, typology, visualisation


The Guatemala Reader
(grandin11__guatem_reader_)
ISBN: 978-0-8223-9467-9
DOI: DOI

coffee, colonialism, culture, guatemala, history, labour, maya


Confronting Gender Representation: A Qualitative Study of the Experiences and Motivations of Female Casual-Gamers
(griffiths11_confr_gender_repres_)

games, gender, methods, qualitative, themes


Redistribution Mechanisms for Assignment of Heterogeneous Objects
(gujar11_redis_mechan_assig_heter_objec_41_)

assignment, groves_mechanism, rebate_function, redistribution


Terrorist Rehabilitation and Counter-Radicalisation New approaches to counter-terrorism
(gunaratna11_terror_rehab_count_radic_new_)
Publisher: Routledge
ISBN: 978-0-203-58293-0

algeria, counter_radicalisation, deradicalisation, egypt, iraq, islamic_salvation_army, islamist, pakistan, rehabilitation, saudi_arabia, singapore, strategy, terrorism, yemen


Aspiration-Based Choice Theory
(guney11_aspir_based_choic_theor_)

auctions, choice, economics, sets


Robust Soldier Crab Ball Gate
(gunji11_robus_soldier_crab_ball_gate_1389_)
In: AIP Conference Proceedings, Volume 1389
ISBN: 978-0-7354-0956-9
DOI: DOI

ABM, crabs, logic, model, swarms


Crafty dynamic vendor pricing in computer role-playing games
(gurto11_craft_)
In: Foundations of Digital Games, FDG
Publisher: ACM Press
ISBN: 978-1-4503-0804-5
DOI: DOI
URL: Link

Crafty, economics, pricing, RPG


A Case Base Planning Approach for Dialogue Generation in Digital Movie Design
(hajarnis11_case_base_plann_approac_dialog_)
In: 19th International Conference on Case-Based Reasoning (ICCBR-11), London.
DOI: DOI
URL: Link

case_based_reasoning, dialogue_generation, planning, speech_acts, story_generation, taxonomy


The Beatles and the Art of the Tambourine
(hamelman11_beatl_art_tambour_33_)

art, history, music, musicology, tambourine, the_beatles


Children's Choices and Strategies in Video Games
(hamlen11_child_choic_strat_video_games_27_)
In: Computers in Human Behavior, Volume 27, Issue 1
DOI: DOI
URL: Link

children, choice, games, motivation, psychology, strategies, taxonomy


The Minimum Legal Drinking Age and Public Health
(hamlin11_minim_legal_drink_age_public_healt_25_)
In: Journal of Economic Perspectives, Volume 25, Issue 2
ISBN: 978-0-19-174400-6
DOI: DOI
URL: Link

alcohol, economics, public_health


Toward Supporting Stories With Procedurally Generated Game Worlds
(hartsook11_towar_suppor_stories_with_proced_)
In: 2011 IEEE Conference on Computational Intelligence and Games (CIG’11)
DOI: DOI
URL: Link

__printed, evolution, game_design, game_forge, genetic_algorithm, graph, procedural_content, storytelling, trees


Sadomasochist Role-Playing As Live- Action Role-Playing: A Trait-Descriptive Analysis
(harviainen11_sadom_role_playin_as_live_1_)
In: Role Playing, Volume 1, Issue 2

BDSM, games, masochism, psychology, roles, RPG, sadism


A Survey of Motivation Frameworks for Intelligent Systems
(hawes11_survey_motiv_framew_intel_system_175_)
In: Artificial Intelligence, Volume 175, Issue 5-6
Publisher: Elsevier
DOI: DOI
URL: Link

__printed, agents, framework, motivation, planning, review


Ethics, relationships and power An introduction
(heckert11_ethic_)
In: Anarchism & Sexuality: Ethics, Relationships and Power, Chapter 1
Publisher: Routledge

ethics, politics, power, relationship, sexuality


The Concept of Time
(heidegger11_concep_time_)
Publisher: Continuum
ISBN: 978-1-4411-9887-7

martin_heidegger, time


How To Do Agent-Based Simulations in the Future: From Modeling Social Mechanisms To Emergent Phenomena and Interactive Systems Design Why Develop and Use Agent-Based Models?
(helbing11_how_to_do_agent_based_simul_futur_)
In: Time, Issue 11-06-024
Institution: Santa Fe Institute
ISBN: 978-3-642-24003-4
DOI: DOI
URL: Link

ABM, complex_systems, emergence, interactive, methods, review, simulation


``Hummus Is Best When It Is Fresh and Made By Arabs'': The Gourmetization of Hummus in Israel and the Return of the Repressed Arab
(hirsch11_hummus_is_best_when_it_38_)
In: American Ethnologist, Volume 38, Issue 4
DOI: DOI

cuisine, food, hummus, identity, israel, palestine


Mindfulness Practice Leads To Increases in Regional Brain Gray Matter Density
(hoelzel11_mindf_pract_leads_to_increas_191_)

biology, brain_matter, meditation, mindfulness, MRI


Modelling rituals for Homo biologicus.
(hofstede11_model_homo_)
In: ESSA 2011, 7th Conference European Social Simulation Association

culture, emotion, moral_circle, personality, ritual, social_biology, synthetic_culture


The Current State of Normative Agent-Based Systems
(hollander11_curren_state_normat_agent_based_system_14_)

__printed, ABM, agents, life_cycle, norms, review, taxonomy, transmission


What Are the Consequences of Being Disconnected in a Broadband-Connected World?
(horrigan11_what_are_conseq_being_discon_140_)
In: Daedalus, Volume 140, Issue 4
DOI: DOI
URL: Link

broadband, internet, philosophy, poverty, technology, USA


Toward a Rapid Prototyping Environment for Character Behavior
(horswill11_towar_rapid_protot_envir_charac_behav_)

animation, artificial_intelligence, authoring, behaviour, DSL, GRL, lisp, prototype, twig


Modeling Multi-Agent Systems with Category Theory
(huang11__model_multi_agent_system_categ_theor_)

__important, agents, BDI, category_theory, fault_tolerance, MAS, multi_agent_systems, RASF, reactive_autonomic_systems_framework


A Normative Programming Language for Multi-Agent Organisations
(huebner11_normat_progr_languag_multi_agent_organ_62_)

agents, MAS, MOISE, multi_agent_systems, norms, NPL, OMI, organisation, programming_language, semantics


Rules of Procedure for the Select Committee on Intelligence
(intelligence11_rules_proced_selec_commit_intel_)

committee, procedure, rule, US_government


The Inheritance Trilogy
(jemisin11_inher_trilog_)

fantasy, fiction, religion, world_building


Crusader Kings Dev Diary #21 - Usermodding
(johan11__crusad_kings_dev_diary_userm_)

crusader_kings, game_design, paradox_interactive


``Where is my mind'' - The Evolution of NPCs in Online Worlds
(johansson11_where_evolut_npcs_onlin_world_)
In: Proceedings Of The International Conference On Agents and Artificial Intelligence, ICAART
URL: Link

agent, agent_architecture, game_ai, history, NPC_design


Black Reflective Sociology: Epistemology, Theory and Methodology
(john11_black_reflec_sociol_)
Publisher: Left Coast Press
ISBN: 978-1-59874-669-3

epistemology, ethnocentrism, methodology, qualitative_research, race, sociology


Artificial Intelligence: A Systems Approach
(jones11_artif_intel_)
ISBN: 978-0-9778582-3-1

agents, AgentSpeak, aglets, artificial_intelligence, ATLANTIS, BBI, BDI, blackboard, FIPA, history, homer, knowledge, lisp, machine_learning, Messengers, Obliq, PRS, reactive_planning, review, search, SOAR, subsumption, systems, TCL, telescript, text_book


The Borgias - Pilot
(jordan11_borgias_pilot_)

fiction, history, script, tv


Cultural Cognition of Scientific Consensus
(kahan11_cultur_cognit_scien_consen_14_)

cognitive, culture, ignorance, policy, science


Thinking, Fast and Slow
(kahneman11_think_fast_slow_)
ISBN: 978-0-374-53355-7

cognition


How To Nudge in Situ: Designing Lambent Devices To Deliver Salient Information in Supermarkets
(kalnikaite11_how_to_nudge_situ_)
In: Proceedings of the 13th international conference on Ubiquitous computing - UbiComp ‘11
ISBN: 978-1-4503-0630-0
DOI: DOI
URL: Link

decision_making, design, HCI, nudge, persuasive_technology, shopping, supermarket, tangible


Shifting the Stage
(kameyama11_shift_stage_21_)

MetaOCaml, multilevel_calculus, semantics, type_systems


Reference Manual on Scientific Evidence
(kassirer11_refer_manual_scien_eviden_)
ISBN: 978-0-309-21421-6
DOI: DOI

DNA, engineering, epidemiology, evidence, expert_testimony, exposure, forensics, medicine, mental_health, methods, neuro_science, reference, regression, science, statistics, survey, text_book, toxicology


AISB 11: Human Memory for Artificial Agents
(kazakov11_aisb_)
ISBN: 978-1-908187-04-8

agents, artificial_intelligence, belief, data_mining, emotion, information_retrieval, knowledge, memory, review, text_book


AISB 2011 AI And Games
(kazakov11_aisb_ai_and_games_)

agents, artificial_intelligence, culture, games, influence_landscapes, monte_carlo, personality, procedural_content, social_objects, text_book


AISB 2011 Computational Models of Cognitive Development
(kazakov11_aisb_comput_model_cognit_devel_)
ISBN: 978-1-908187-04-8

agent, authority, calculus, game, institution, meta, monad, phenomena, rule, theory


AISB 2011 Computing and Philosophy
(kazakov11_aisb_comput_philos_)
ISBN: 978-1-908187-04-8

autonomy, computation, creativity, embodiment, evolution, ontology


AISB 2011 Learning Language Models from Multilingual Corpora
(kazakov11_aisb_learn_languag_model_multil_corpor_)
ISBN: 978-1-908187-04-8

agent, agents, game, institution, MAS, multi_agent_systems, phenomena, rule, theory


AISB 2011 Social Networks and Multiagent Systems
(kazakov11_aisb_social_networ_multiag_system_)
ISBN: 978-1-908187-04-8

ABM, agents, cristiano_castelfranchi, labour, logic, MAS, metrics, multi_agent_systems, open_systems, power, social_network, temporal


Cultural data sculpting: Omnispatial visualization for cultural datasets
(kenderdine11_cultur_)
In: 2011 15th International Conference on Information Visualisation

archaeology, cultural_data, cultural_datasets, museum, sculpting, visualisation


That's What She Said: Double Entendre Identification
(kiddon11_thats_what_she_said_)
In: Computational Linguistics: Human Language Technologies

classification, humour, NLP


A Computational Model of Worker Protest
(kim11_comput_model_worker_protes_14_)

groups, identity, netlogo, protest, simulation, social, tag, trust, workers


Evolving Lattices for Analyzing Behavioral Dynamics of Characters in Literary Text
(kitamura11__evolv_lattic_analy_behav_dynam_9_)

character_dynamics, double_indiscernibility, knowledge_management, lattice_theory, literary_text_analysis, rough_set_theory


Has the Supreme Court Been More a Friend Or Foe To African Americans?
(klarman11_has_suprem_court_been_more_140_)
In: Daedalus, Volume 140, Issue 2
DOI: DOI
URL: Link

history, philosophy, politics, race, racism, SCOTUS, USA


Finders/keepers: A longitudinal study of people managing information scraps in a micro-note tool
(kleek11_finder_)
In: SIGCHI Conference on Human Factors in Computing Systems.
ISBN: 978-1-4503-0267-8
URL: Link

HCI, information_retrieval, longitudinal_study, notes, PIM, prototype, tool


The Future of Gameplay Authoring
(kline11_futur_gamep_author_)

achievement, artificial_intelligence, bioshock, game_design, pattern_matching


The art of computer programming, volume 1A: Fundamenal algorithms, part 1
(knuth11_)

data_structure, math, programming


Using the GNU Privacy Guard
(koch11_using_gnu_privac_guard_)
In: Notes
Institution: GNU

gnu, gnupg, privacy, security


Autonomous Robot Skill Acquisition
(konidaris11_auton_robot_skill_acquis_)

abstraction_selection, algorithm, CST, high_dimensional_state_space, learning, machine_learning, robotics, skill_acquisition, skill_trees


Social Mechanics: The Engines behind everything multiplayer
(koster11_social_mechan_)
In: GDC
URL: Link

__printed, auctions, betting, bids, commons, deception, design, dot_eating, elections, flower_picking, game_development, game_theory, games, guilds, handicap, identity, institution, leaderboards, mechanics, multi_player, network, presentation, public_good, race, ritual, roles, secret, social, status, tournaments, tribe, tug_of_war


BNF definition of PDDL 3.1
(kovacs11__bnf_pddl_)

PDDL, syntax


A semantic model for graphical user interfaces
(krishnaswami11_)
In: Proceeding of the 16th ACM SIGPLAN international conference on Functional programming - ICFP ‘11
DOI: DOI
URL: Link

denotational_semantics, functional_reactive_programming, guarded_recursion, GUI, linear_logic, ultra_metric_spaces


Emergent Literacy: Children's Books from 0 to 3
(kuemmerling-meibauer11_emerg_liter_13_)

case_study, child_development, children, education, japan, literacy, pedagogy, picturebooks, toilet_training, wimmelbook


Visual Analysis of Large Graphs: State-Of-The-Art and Future Research Challenges
(landesberger11_visual_analy_large_graph_30_)

complex_systems, graph, large_graphs, review, visualisation


Computational Models of Discourse and Dialogue 2011: Conversation in Social Media
(language11_comput_model_discour_dialog_)

dialogue, discourse, mechanical_turk, NLP, presentation, review, speech_acts


Context-Aware Petri Net For Dynamic Procedural Content Generation In Role-Playing Games
(lee11_young_seol_lee_sung_bae_cho_)

context, petri_net, procedural_content, quest, RPG


Abandoning Objectives: Evolution Through the Search for Novelty Alone
(lehman11_aband_objec_19_)
In: Evolutionary Computation, Volume 19, Issue 2
Publisher: MIT Press

deception, evolutionary_algorithms, neuro_evolution, novelty_search, quality_diversity, robotics


Evolving a diversity of virtual creatures through novelty search and local competition
(lehman11_evolv_)
In: Proceedings of the 13th annual conference on Genetic and evolutionary computation

artificial_life, novelty_search, quality_diversity, virtual_creatures


On the number of independent cultural traits carried by individuals and populations.
(lehmann11_366_)
In: Philosophical transactions of the Royal Society B: Biological sciences, Volume 366
DOI: DOI
URL: Link

culture, distribution, diversity, learning, population, social_learning, traits


Social Abstract Argumentation
(leite11_social_abstr_argum_)
In: Twenty-Second International Joint Conference on Artificial Intelligence

AAF, abstraction, argumentation, framework, logic, participation, semantics, social_network, voting


Software Engineering for Self-Adaptive Systems: A Second Research Roadmap
(lemos11_softw_engin_self_adapt_system_)

research, roadmap, self_adaptive_systems, systems_theory


Combining Agile methods and user-centered design to create a unique user experience: An empirical inquiry
(lester11_combin_agile_)
In: Advances in Computer-Human Interactions

agile, HCI, software_engineering, user_centered_design


Handbook on the Politics of Regulation
(levi-faur11_handb_polit_regul_)
Publisher: Edward Elgar
ISBN: 978-1-84844-005-0

governance, politics, regulation


Learning Sociocultural Knowledge via Crowdsourced Examples
(li11_learn_socioc_knowl_crowd_examp_)
In: Workshops at the Twenty-Sixth AAAI Conference on Artificial Intelligence

clustering, crowd_source, event_learning, plot_graph, socio_cultural, socio_cultural_knowledge


A Focused Approach To Combining Logics
(liang11_focus_approac_to_combin_logic_162_)
In: Annals of Pure and Applied Logic, Volume 162, Issue 9
DOI: DOI
URL: Link

hybrid_logics, linear_logic, polarization, proof_system, sequent_calculus, unity_of_logic


A study of raiders with disabilities in World of Warcraft
(lim11_world_warcr_)
In: Foundations of Digital Games, FDG
Publisher: ACM Press
ISBN: 978-1-4503-0804-5
DOI: DOI
URL: Link

design, disability, game_development, guilds, HCI, MMO, MMORPG, play, world_of_warcraft


Bdsm As Therapy?
(lindemann11_bdsm_as_therap_14_)
In: Sexualities, Volume 14, Issue 2
DOI: DOI
URL: Link

BDSM, mental_health, sexuality, stigma, therapy


Idioms Are Oblivious, Arrows Are Meticulous, Monads Are Promiscuous
(lindley11_idiom_are_obliv_arrow_are_229_)

applicative_functors, arrows, category_theory, haskell, idioms, monads, semantics


Learn You a Haskell for Great Good!
(lipova11_learn_you_haskel_great_good_)
Publisher: No Starch Press
ISBN: 978-1-59327-283-8
URL: Link

education, haskell, monads, programming, text_book


Grey Systems: Theory and Application
(liu11_grey_system_)
Publisher: Springer-Verlag
ISBN: 978-1-61284-490-9
DOI: DOI

complex_systems, complexity, game_theory, grey_systems, systems_theory, text_book


A semantic generation framework for enabling adaptive game worlds
(lopes11_)
In: Advances in Computer Entertainment Techology
ISBN: 978-1-4503-0827-4

adaptive, components, declarative, games, player_modeling, procedural_content, quest, serious_games, world_building


Adaptivity Challenges in Games and Simulations: A Survey
(lopes11_adapt_chall_games_simul_3_)
In: IEEE Transactions on Computational Intelligence and AI in Games, Volume 3
DOI: DOI
URL: Link

adaptive, components, declarative, games, player_modeling, procedural_content, quest, serious_games, world_building


Scaling Policy Preferences From Coded Political Texts
(lowe11_scalin_polic_prefer_from_coded_polit_texts_36_)

comparative_manifesto, metrics, NLP, policy, politics, salience


Terrorism As a Process: A Critical Review of Moghaddam's ``Staircase To Terrorism''
(lygre11_terror_as_proces_52_)

psychology, review, staircase_model, terrorism


Statistics for Non-Statisticians
(madsen16__statis_non_statis_)
Publisher: Springer
Edition Year: 2016
DOI: DOI
URL: Link

best_practices, data_visualisation, distribution, qualitative_data, questionnaire, sampling, statistics, survey_methods, type_errors


Algorithmic Ideology: How Capitalist Society Shapes Search Engines
(mager11__algor_ideol_)

algorithmic_bias, capitalism, ideology, search_technology, social_construction, socio_technical_systems, STS, web_search


The Digital Antiquarian: 1966-1979
(maher25:_digit_antiq_a_)

adventure, adventureland, BASIC, CRPG, dungeons_and_dragons, eliza, game_journalism, hunt_the_wumpus, lance_micklus, oregon_trail, will_crowther


Elaborating the ''New Institutionalism''
(march11_elabor_new_instit_)
In: The Oxford Handbook of Political Science, Chapter 8
Series: Oxford Handbooks, Number 11
DOI: DOI
URL: Link

institution, new_institutionalism, review


To See and Be Seen: Celebrity Practice on Twitter
(marwick11_to_see_be_seen_17_)

celebrity, psychology, social_media, twitter


Art of R Programming
(matloff11_art_r_progr_)
Publisher: No Starch Press
ISBN: 978-1-59327-384-2

language, programming, r_lang, statistics, text_book


AhaNets: Structuring Semantic Networks to Enhance Innovation
(mccaffrey11_ahanet_)
In: Creativity and Cognition

creativity, NLP, obscure_feature, semantic_networks, semantics


Event extraction as dependency parsing
(mcclosky11_event_)
In: Proceedings of the 49th Annual Meeting of the Association for Computational Linguistics: Human Language Technologies-Volume 1

dependency_parsing, events, information_extraction, NLP


Prom Week
(mccoy11_prom_week_)
In: Foundations of Digital Games, FDG
ISBN: 978-1-4503-0804-5
DOI: DOI
URL: Link

CiF, games, mechanics, procedural_content, social_physics, social_simulation


Reality is Broken
(mcgonigal11_realit_broken_)
Publisher: Penguin
ISBN: 0-224-08925-0

collaboration, culture, engagement_economy, games, politics, reality, serious_games


Incorporating Required Structure Into Tiles
(mcguinness11_incor_requir_struc_into_tiles_)
In: 2011 IEEE Conference on Computational Intelligence and Games, CIG 2011
ISBN: 978-1-4577-0009-5
DOI: DOI

dynamic_programming, evolution, graphics, level_generation, procedural_content, scaling, search


Artist-Programmers and Programming Languages for the Arts
(mclean11_artis_progr_progr_languag_arts_)

art, dissertation, HCI, live_coding, programming, prototype, tidal, UI


Texture: Visual Notation for Live Coding of Pattern
(mclean11_textur_)
In: ICMC 2011
URL: Link

geometry, live_coding, syntax, texture, visual_score, visualisation


The Outcast Dead
(mcneill11_)
Series: The Horus Heresy, Number 17
ISBN: 978-1-84970-086-3

horus_heresy, science_fiction, warhammer


The Making of Prince of Persia: Journals 1985 - 1993
(mechner11_makin_princ_persia_)
Publisher: ICG Testing
ISBN: 978-1-4680-9365-0

design, game_development, journals, text_book


Embassytown
(mieville11_embas_)
Publisher: Pan MacMillan
ISBN: 978-0-230-75076-0

language, science_fiction


Tax By Design
(mirrlees11_tax_by_desig_)

climate_change, economics, environmental_tax, tax, taxation, UK, value_added_tax


Cloning Terror: The war of Images, 9/11 to the Present
(mitchell11_clonin_terror_)
ISBN: 978-0-226-53259-2

politics, terrorism, text_book


Rereading in interactive stories: Constraints on agency and procedural variation
(mitchell11_reread_)
In: Interactive Storytelling
URL: Link

coherence, narrative, procedural_content, re_reading, reframing, storytelling


Movers and Shakers: Conversation and Conflict in a Serious Game for Tablets
(mitgutsch11_mover_shaker_)
In: Foundations of Digital Games, FDG

conflict, conversation, design, platform, serious_games


A Gradient Of Childhood Self-Control Predicts Health, Wealth, and Public Safety
(moffitt11_gradien_child_self_contr_predic_108_)

childhood, development, psychology, public_good, self_control


Curveship's automatic narrative style
(montfort11_curves_)
In: Proceedings of the 6th International Conference on Foundations of Digital Games, FDG
URL: Link

Curveship, games, interactive_fiction, narrative, style, text_adventure


Frameworks and Affordances: Understanding the Tools of Music-Making
(mooney11_framew_affor_3_)

affordances, framework, HCI, instrument, music, taxonomy, tools


To Be AND Not To Be, That Is The Quest Ontology Of Rules In Computer-Based Games
(mosca11__to_and_quest_ontol_)
In: The Philosophy of Computer Games Conference
URL: Link

constance_school, game_studies, john_searle, ontology, philosophy, regulation, rule, social_ontology_project, video_games, wolfgang_iser


A novel approach to visualizing and navigating ontologies
(motta11_)
In: International Semantic Web Conference

evaluation, HCI, information_retrieval, KC_Viz, ontology, tools, visualisation


z3-tutorial
(moura11_)

lisp, SAT, satisfiability_moduolo_theories, SMT, z3


Orchestrating Decision Engines
(moura11_orches_decis_engin_)

complexity, SAT, satisfiability_moduolo_theories, SMT


Novelty-based multiobjectivization
(mouret11_novel_)
In: New horizons in evolutionary robotics
Publisher: Springer
DOI: DOI

evolutionary_algorithms, multi_objective, novelty_search, quality_diversity, robotics


Where Did All the White Criminals Go?: Reconfiguring Race and Crime on the Road To Mass Incarceration
(muhammad11_where_did_all_white_crimin_go_13_)
In: Souls, Volume 13, Issue 1
Publisher: Taylor & Francis

crime, history, incarceration, politics, race


A Centenary History Of The Indian National Congress: 1964-1984
(mukherjee11__centen_histor_of_indian_nation_congr_5_)

bangladesh, caste_system, history, india, politics


The Carole: A Study of a Medieval Dance
(mullally11_carol_)
Publisher: Routledge
ISBN: 978-1-4094-1248-9

carole, choreography, dance, france, history, iconography, music


Hard-boiled Wonderland and the End of the World
(murakami11_hard_wonder_end_world_)
Publisher: Vintage Books
ISBN: 4-7700-1544-5

fiction, science_fiction, speculative_fiction, surrealism


Avoiding Bad Abstractions
(murray11_avoid_bad_abstr_1_)

economics, karl_marx, theory, value


Mapping the Beat
(murray11_mappin_beat_)

beats, blog, dramatic_beats, interaction_design, interactive_narrative, semantic_segmentation, taxonomy


Communities, Anti-Communities, Pan-Community as Social Order
(nakai11_commun_anti_commun_pan_commun_social_order_)
In: Agent-Based Approaches in Economic and Social Complex Systems VI
Publisher: Springer
DOI: DOI

community, evolution, GFSS, groups, morality, opinion, reputation, social_order


The culturalization of caste in India: Identity and inequality in a multicultural age
(natrajan11_india_47_)
Publisher: Routledge
ISBN: 978-0-203-80536-7

caste_system, culture, identity, india, inequality


Towards minimalist game design
(nealen11_towar_)
In: Foundations of Digital Games, FDG
Publisher: ACM Press
ISBN: 978-1-4503-0804-5
DOI: DOI
URL: Link

design, game_development, games, HCI, minimalism


Simulating Social Relations in Multi-Agent Systems
(neville11_simul_social_relat_multi_agent_system_)

ABM, agents, MAS, multi_agent_systems, PreSage, simulation, social_relations


Discourses of Connectedness: Constructing the Networked, Mediated Community
(newon11_discour_connec_)
In: Foundations of Digital Games, FDG

community, ethnography, games, online, social_media


The Social Construction of Sexuality and Perversion: Deconstructing Sadomasochism
(nichols11_social_const_sexual_perver_40_)
In: Contemporary Sociology, Volume 40
DOI: DOI
URL: Link

BDSM, masochism, review, sadism, sexuality


The Different Ways in which Logic is (said to be) Formal
(novaes11__differ_ways_logic_formal_32_)

demarcation, formal, logic, logical_hylomorphism


The Power of Collective Intelligence
(ojanpera11_power_collec_intel_)
In: 2011 IEEE Technology Time Machine Symposium on Technologies Beyond 2020
ISBN: 978-1-4577-0415-4
DOI: DOI

collective_intelligence


Proceedings of the AISB 2011 Symposium on Architectures for Active Vision
(okeefe11:_proceed_aisb_sympos_archit_activ_vision_)
ISBN: 978-1-908187-00-0
URL: Link

machine_learning, robotics, vision


Situated Normative Infrastructures: The Normative Object Approach
(okuyama11_situat_normat_infras_23_)

agents, AgentSpeak, context, MAS, multi_agent_systems, normative_objects, norms, situated_knowledge


Between the Devil and the Host: Imagining Witchcraft in Early Modern Poland
(ostling11_between_devil_hostim_witch_early_moder_polan_)
In: Between the Devil and the Host: Imagining Witchcraft in Early Modern Poland
ISBN: 978-0-19-958790-2
DOI: DOI

history, poland, witch_trials, women


Crafting Analytical Tools To Study Institutional Change
(ostrom11_craft_analy_tools_to_study_instit_chang_7_)

__printed, change, IAD, institution, irrigation, methods, nepal, rule, taxonomy, tools


Tutorial on Semantics Part I Basic Concepts Structural operational semantics Denotational semantics
(panangaden11_tutor_seman_part_i_basic_)

lambda_calculus, logic, presentation, semantics


A Centenary History Of The Indian National Congress: 1947-1964
(pande11__centen_histor_of_indian_nation_congr_4_)
ISBN: 978-81-7188-918-1

history, india, politics


A Centenary History Of The Indian National Congress: 1919-1935
(pande24__centen_histor_of_indian_nation_congr_2_)
ISBN: 978-81-7188-916-7

history, india


In the Domain of Optional Rules: Foucault's Aesthetic Self-Fashioning and Expansive Gameplay
(parker11__in_domain_option_rules_)
In: The Philosophy of Computer Games Conference
URL: Link

expansive_gameplay, game_studies, michel_foucault, optional_rules, philosophy, simulation, video_games


LL (*): The Foundation of the ANTLR Parser Generator
(parr11_ll_)

antlr, GLR, LL_star, parser, PEG


From Asylum To Prison
(parsons11_from_asylum_to_prison_14_)

asylum, history, illinois, mental_health, prison


Rules and logic programming for the web
(paschke11_rules_)
In: Reasoning Web International Summer School

knowledge_representation, OWL, rule, RuleML, semantic_web


A Syntactic Abstraction for Rule-Based Languages With Binding
(pedersen11_syntac_abstr_rule_based_languag_with_bindin_277_)

binding, biology, BioNetGen, Kappa, protein_complexes, rule_language, syntax


A Generic Emotional Contagion Computational Model
(pereira11_gener_emotion_contag_comput_model_6974_LNCS_)
In: Lecture Notes in Computer Science, Volume 6974 LNCS, Issue PART 1
ISBN: 978-3-642-24599-2
DOI: DOI

ABM, agents, contagion, decay, diffusion, emotion, personality, relationship


9th International Conference on Pratical Applications of Agents and MultiAgent Systems: Highlights in Practical Applications of Agents and Multiagent Systems
(perez11:_inter_confer_pratic_applic_agent_multiag_system_88_)

agents, ant_colony, auctions, economics, formal_language_theory, HERA, MAS, multi_agent_systems, norm_enforcers, PCMAT, swarm_robotics, system_reorganisation, THOMAS, VigilAgent, visualisation


Academic conceptions of a United States Peace Corps
(peterson11__academ_united_states_peace_corps_40_)
In: History of Education, Volume 40, Issue 2
DOI: DOI
URL: Link

albert_ray_olpin, american_exceptionalism, cold_war, colonialism, colorado_state_university, cosmopolitan, history, ideology, international_relations, invasion, john_f_kennedy, maurice_albertson, modernisation, peace_corps, point_far_youth_corps, propaganda, public_policy, samuel_hayes, USA, walt_rostow


Social Institutions
(philosophy11_social_instit_)
In: Stanford Encyclopaedia of Philosophy
URL: Link

collective_acceptance, institution, justice, norms, review, teleology


Politics in time: History, institutions, and social analysis
(pierson11_polit_)

institution, institutional_design, institutional_drift, path_dependence, politics, sequence, social_science, temporal_context, time


Modelling Resource Allocations in Open Embedded Systems
(pitt11_model_resour_alloc_open_embed_system_9_)

agents, inferential_behaviour, logic, MAS, multi_agent_systems, observation, open_systems, resource_allocation


How Congress Evolves: Social Bases of Institutional Change
(polsby11_how_congr_evolv_)
In: How Congress Evolves: Social Bases of Institutional Change
ISBN: 978-0-19-985023-5
DOI: DOI

change, congress, evolution, history, institution, politics, text_book


Flexible Pedagogy, Flexible Practice
(power11_flexib_pedag_flexib_pract_)
ISBN: 978-1-926836-20-1

asia, design, education, flexibility, new_zealand, pedagogy, politics, practice, transformation


Snuff
(pratchett11_snuff_)
Publisher: Doubleday
ISBN: 978-0-385-61926-4

discworld, fantasy, fiction, race


The Munich Delusion: Historical Analogy in British International Crisis Management
(pratt11_munic_delus_)

crisis_management, decision_making, falklands_war, history, international_crisis, iraq_war, tony_blair


Do Sex Offender Registration and Notification Laws Affect Criminal Behavior?
(prescott11_do_sex_offen_regis_notif_54_)

criminology, law, recidivism, sex_offender, sex_offender_registration


The Social Organization of Work
(press11__social_organ_work_)
Publisher: Salem Press
ISBN: 978-1-4298-3462-9

capitalism, corporate_capitalism, diversity, division_of_labour, fordism, labour_theory, labour_unions, micro_finance, organisation, post_fordism, social_responsibility, sociology, taylorism, technology, unemployment, wages, work


The Psychological Architecture of Choice-Driven Narrative in Games
(prinke11_psych_archit_choic_driven_narrat_games_)

choice, design, dialogue, dissertation, games, narrative, psychology, tools


Classifying Sentences As Speech Acts in Message Board Posts
(qadir11_class_senten_as_speec_acts_)
In: Proceedings of the 2011 Conference on Empirical Methods in Natural Language Processing
ISBN: 978-1-937284-11-4
URL: Link

classification, NLP, online, speech_acts


Human computation: A survey and taxonomy of a growing field
(quinn11_human_)
In: Proceedings of the SIGCHI conference on human factors in computing systems

computation, human_labour, survey, taxonomy


Generalization of Conway's ``Game of Life'' to a continuous domain - SmoothLife
(rafler11_gener_conway_game_life_smoot_)

continuous_domain, game_of_life, john_conway, math, metrics, SmoothLife


Active Sequential Decision-Making in an Uncertain World Fundamental Limits and Optimal Strategies
(raginsky11_activ_sequen_decis_makin_uncer_)

active_sequential_decision_making, decision_making, information_theory, machine_learning, optimisation, stochastic_optimisation, uncertainty


Tempo: Timing, Tactics and Strategy in Narrative-driven Decision-making
(rao11_tempo_)

strategy, tactics, tempo, time


Weave
(redmore11__weave_)
In: Woven Textile Design. In: Textile design: principles, advances and applications, Chapter 2
ISBN: 978-1-84569-646-7
URL: Link

clothing, craft, design, sustainability, textile_design, weaving


Combining production systems and ontologies
(rezk11_combin_)
In: International Conference on Web Reasoning and Rule Systems

description_logic, formal_semantics, knowledge_representation, logic, ontology, production_systems, rule, rule_system


Constellation Games: A Space Opera Soap Opera
(richardson11_const_games_)
ISBN: 978-1-936460-23-6

games, text_book


Microscope
(robbins11_micros_)
ISBN: 978-0-9832779-0-3
URL: Link

microscope, pen_and_paper, RPG, world_building


Snyder v Phelps
(roberts11_snyder_phelp_)

free_speech, judicial_opinion, judiciary, SCOTUS, tort, westboro


Popular Trauma Culture: Selling the Pain of Others in the Mass Media
(rothe11_popul_traum_cultur_)
ISBN: 978-0-8135-5129-6

child_abuse, daytime_tv, holocaust, literature, media_studies, misery, television, trauma, trauma_culture


Foundations of description logics
(rudolph11_found_)
In: Reasoning Web International Summer School

ABox, description_logic, logic, OWL, RBox, semantic_web, TBox


Universities Since 1945
(rueegg11_univer_since_4_)
ISBN: 978-0-521-36108-8

1945, __important, academia, analysis, authority, europe, history, institution, modern_history, structure, university


Publisher: Springer
ISBN: 978-94-007-3475-3
DOI: DOI

agents, complex_systems, law, legal_documents, legal_ontology, legal_theory, MAS, multi_agent_systems, ontology, semantics


Comprehensive Analysis of Information Transmission among Agents: Similarity and Heterogeneity of Collective Behavior
(sato11_compr_analy_infor_trans_agent_)
In: Agent-Based Approaches in Economic and Social Complex Systems VI
DOI: DOI

ABM, agents, analysis, behaviour, bipartite, diffusion, heterogeneity, information, math, transmission


Brown v Entertainment Merchants Association
(scalia11_brown_enter_merch_assoc_)

free_speech, judicial_opinion, judiciary, SCOTUS, video_games


Production Systems: New Techniques in AAA Games
(schiel11_produc_system_)
In: Game AI Pro 2: Collected Wisdom of Game AI Professionals, Chapter 9
Publisher: CRC Press
ISBN: 978-1-4822-5480-8

choice, decisions, games, production_systems, rule


Demographic and medical consequences of the postponement of parenthood
(schmidt11__demog_18_)

childbirth, delayed_childbearing, demographics, fertility, health_care, planned_parenthood


Monads, zippers and views: Virtualizing the monad stack
(schrijvers11_monad_46_)
In: ACM SIGPLAN Notices, Volume 46

category_theory, effects, haskell, monad, programming


Journal Contents
(science11_proceed_22_)

__todo, adaptation, governance, institution, network, organisation, organizational_practice, status_quo


Jackson v Hobbs
(scotus11_jackson_)

judicial_opinion, judiciary, SCOTUS


Homophily and Contagion Are Generically Confounded in Observational Social Network Studies
(shalizi11_homop_contag_are_gener_confoun_40_)

causal_model, confounding, contagion, homophily, social_network


Deep History: The Architecture of Past and Present
(shryock11_deep_histor_)
ISBN: 2-01-343610-6
URL: Link

architecture, food, history, kinship, migration, scale, text_book


Against procedurality
(sicart11_again_)
In: Game Studies
URL: Link

critique, design, ethics, game_development, games, ontology, politics, procedurality, rhetoric


A Drama Theory Analysis of Supply Chain Collaboration
(simatupang11_drama_theor_analy_suppl_chain_collab_2_)

__important, collaboration, decision_making, drama_theory, supply_chain_management


An introduction to Category Theory, The Solutions
(simmons11_categ_theor_solut_)

__todo, category_theory, proof


An Introduction to Category Theory
(simmons11_introd_categ_theor_)
ISBN: 978-0-521-28304-5

adjunction, category_theory, diagram, functors, monoid, poset


Logical Approximation for Program Analysis
(simmons11_logic_approx_progr_analy_24_)

abstraction, approximation, operational_semantics, ordered_logic, program_analysis, structural_operational_semantics, substructural_operational_semantics


Integrating Learning into a BDI Agent for Environments with Changing Dynamics
(singh11_integ_learn_bdi_agent_envir_chang_dynam_)
In: international joint conference on artificial intelligence, IJCAI
URL: Link

agents, BDI, changing_dynamics, environment, learning, MAS, multi_agent_systems, planning


``Just Getting Out of Bed Is a Revolutionary Act'': The Resilience of Transgender People of Color Who Have Survived Traumatic Life Events
(singh11_just_gettin_out_bed_is_revol_act_17_)
In: Traumatology, Volume 17, Issue 2
DOI: DOI

people_of_colour, POC, psychology, racism, trans_phobia, transgender, trauma


A Programming Model for Boss Encounters in 2D Action Games
(siu11_progr_model_boss_encoun_action_games_12_)
In: Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, Volume 12
URL: Link

action_games, games, procedural_content, programming, visualisation, zelda


Use of Mp3-players As a Coping Resource
(skanland11_use_mp3_as_copin_resour_3_)
In: Music and Arts in Action, Volume 3, Issue 2
ISBN: 978-9962-663-05-8
URL: Link

coping, mental_health, mp3, music, sound, stress


Mathematical Sociology
(skvoretz11_mathem_sociol_)

computational_social_science, mathematical_sociology, model_building, review, sociology, structure


Semantic constraints for procedural generation of virtual worlds
(smelik11_seman_)
In: PCGames
Publisher: ACM Press
ISBN: 978-1-4503-0872-4
DOI: DOI
URL: Link

constraints, level_design, procedural_content, semantic, virtual_reality, world_building


Age of Significance, Introduction
(smith11_age_signif_introd_)

computation, philosophy


Answer Set Programming for Procedural Content Generation: A Design Space Approach
(smith11_answer_set_progr_proced_conten_gener_3_)
In: IEEE Transactions on Computational Intelligence and AI in Games, Volume 3

ansprolog, answer_set_programming, artifacts, clingo, design_space, procedural_content


Computational Caricatures: Probing the Game Design Process with AI
(smith11_comput_caric_7_)
In: Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, Volume 7
URL: Link

computational_caricature, design, methods, procedural_content, prototype


An Inclusive View of Player Modeling
(smith11_inclus_view_player_model_)
In: Foundations of Digital Games, FDG
Publisher: ACM Press
ISBN: 978-1-4503-0804-5
DOI: DOI
URL: Link

design, games, HCI, play_modeling, taxonomy


Launchpad: A Rhythm-Based Level Generator for 2-d Platformers
(smith11_launc_3_)

launchpad, level_generation, procedural_content, rhythm, sequence


Mapping the Terrain, Again
(smith11_mappin_terrain_again_27_)

engagement, feminism, history, review, taxonomy


Situating quests: Design patterns for quest and level design in role-playing games
(smith11_situat_)
In: Interactive Storytelling
URL: Link

design, level_design, patterns, quest, RPG


The Jubilatory Yes! on the Instant Appraisal of an Experimental Finding
(sormani11_jubil_yes_12_)

ethnography, process, research, science


Coaching and Training Transfer: A Phenomenological Inquiry Into Combined Training-Coaching Programmes.
(spencer11_coach_train_trans_)

coaching, coaching_skills, phenomenology, program_design, taxonomy, training_transfer


Enhancing Postgraduate Supervision through a process of conversational inquiry
(spiller11_enhan_postg_super_)

advising, conversation, education, mentor, review, supervision


Prosocial Behavior on the Net
(sproull11_prosoc_behav_net_140_)
In: Daedalus, Volume 140, Issue 4
DOI: DOI
URL: Link

internet, pro_social, pro_social_behaviour, social_structure, technology


Embedded Declaratives, Assertion and Swear Words
(stroh-wollin11_embed_declar_asser_swear_words_87_)

assertion, delaratives, NLP, scandinavian, speech_acts, swear_words


A Virtual Laboratory for the Study of History and Cultural Dynamics
(suarez11_virtual_labor_study_histor_cultur_dynam_14_)

ABM, complex_systems, complexity, culture, dynamics, netlogo, simulation


It's a Dildo in 49 States
(subramanian11_its_dildo_states_1_)

alabama, dildo, humour, law, obscenity


Extending CRPGs as an interactive storytelling form
(sullivan11_exten_crpgs_)
In: Interactive Storytelling
URL: Link

character, CiF, interactive, mismanor, narrative, RPG, storytelling


Final Guidance on Implementing the Plain Writing Act of 2010
(sunstein11__final_guidan_implem_plain_writin_act_)
Institution: Office of Management and Budget, Country: USA
URL: Link

government, memorandum, writing


The Legacy of Pierre Bourdieu
(susen11_legac_pierr_bourd_)
Publisher: Anthem Press
ISBN: 978-1-78308-072-4

critical_theory, cultural_sociology, economics, emile_durkheim, grammar_of_an_ambivalence, habitus, karl_marx, legacy, norbert_elias, phenomenology, pierre_bourdieu, religion, semiotics, sociology, structuralism, weber


Visualizing the Evolution of Community Structures in Dynamic Social Networks
(tantipathananandh11_visual_evolut_commun_struc_dynam_social_networ_30_)

community, evolution, graph, metaphor, politics, prototype, social_network, visualisation


Race and Racism in Foucault's Coll\'{e}ge de France Lectures
(taylor11_race_racis_foucaul_colleg_de_franc_lectur_6_)
In: Philosophy Compass, Volume 6, Issue 11
DOI: DOI

biopolitics, michel_foucault, power, race


Institutional Theories and Public Institutions: New Agendas and Appropriateness
(thoenig11__instit_theor_public_instit_)
In: The SAGE Handbook of Public Administration, Chapter 10
ISBN: 978-1-4462-0050-6

agenda, institution, local_order, new_institutionalism, public_administration, review


Get out the vote: Determining support or opposition from Congressional Floor-debate transcripts
(thomas11_get_)

ideology, metrics, NLP, politics, presentation, transcript, voting


Who Makes The Rules? Establishing Occupational Health And Safety Regulations
(thompson11__who_makes_rules_)

canada, ergonomic, history, politics, public_health, regulation, USA


Dynamic Planning for Agents in Games Using Social Norms and Emotions
(thrainsson11__dynam_plann_agent_games_using_6895_LNAI_)
In: Intelligent Virtual Agents, IVA, Volume 6895 LNAI, Issue April
ISBN: 978-3-642-23973-1
DOI: DOI
URL: Link

agents, CADIA, culture, dissertation, dynamic_planning, emotion, norms, planning


A Computational Model of Perceived Agency in Video Games
(thue11_comput_model_perceiv_agenc_video_games_)
In: Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE, Volume 7
ISBN: 978-1-57735-539-7
DOI: DOI
URL: Link

agency, computational_model, games, metrics, perception, storytelling


The Toaster Project: Or A Heroic Attempt To Build A Simple Electric Appliance From Scratch
(thwaites11__toast_projec_)
ISBN: 978-1-56898-997-6

complexity, design, materials_science, modern_life, technology


A procedural critique of deontological reasoning
(togelius11_)
In: DiGRA
URL: Link

categorical_imperative, deontic_logic, design, ethics, games, procedural_critique, rule


What Is Procedural Content Generation? Mario on the Borderline
(togelius11_what_is_proced_conten_gener_)
In: Proceedings of the 2nd International Workshop on Procedural Content Generation in Games
ISBN: 978-1-4503-0872-4
DOI: DOI

level_design, mario, procedural_content


Scary Godmother Stories
(tompson11__scary_godmot_stories_)
Publisher: Dark Horse Books
ISBN: 978-1-59582-723-4

childrens_stories, comic, halloween


An inter-enactive approach to agency: Participatory sense-making, dynamics, and sociality
(torrance11_15_)
In: Humana. Mente, Volume 15
URL: Link

action, agency, dynamic_systems, interaction, methods, perception, phenomenology, review, sense_making, social


BurgerTime: A Proceduralist Investigation
(treanor11_burger_)
In: DiGRA
URL: Link

BurgerTime, games, proceduralist, rhetoric


Proceduralist Readings: How To Find Meaning in Games With Graphical Logics
(treanor11_proced_readin_)
In: Foundations of Digital Games, FDG
ISBN: 978-1-4503-0804-5
DOI: DOI
URL: Link

critique, culture, design, games, graphical_logic, meaning_derivation, proceduralist, rhetoric, visualisation


AISB 2011: Machine Consciousness
(tsoulas11_aisb_)
ISBN: 978-1-908187-04-8

artificial_intelligence, cognition, cognitive, consciousness, framework, perception, phenomenology, situatedness, text_book


AISB 2011 Towards a Comprehensive Intelligence Test
(tsoulas11_aisb_towar_compr_intel_test_)
ISBN: 978-1-908187-04-8

alan_turing, imitation, mind_reading, ROSI


'It started when I barked once when I was licking his boots!': A descriptive phenomenological study of the everyday experience of BDSM
(turley11_it_i_i_2_)
In: Psychology and Sexuality, Volume 2
DOI: DOI
URL: Link

BDSM, everyday_experience, phenomenology, psychology, sexuality


Comparative Study of Dsl Tools
(vasudevan11_compar_study_dsl_tools_264_)
Publisher: Elsevier
ISBN: 2-940286-45-0
DOI: DOI
URL: Link

antlr, comparison, converge, DSL, FSMs, HCI, metrics, parser, prototype, review, ruby, Stratego, tools, transform


Reasoning With Categories for Trusting Strangers: A Cognitive Architecture
(venanzi11_reason_with_categ_trust_stran_)
In: 14th International Workshop on Trust in Agent Societies at AAMAS 2011
URL: Link

agents, categories, cognitive, emergence, information, metrics, open_systems, reasoning, tasks, taxonomy, trust


Up and Down The Ladder Of Abstraction
(victor11_)

__important, interactive_media, levels_of_abstraction, technology, thinking


Dynamic Sanctioning for Robust and Cost-Efficient Norm Compliance
(villatoro11_dynam_sanct_robus_cost_effic_norm_compl_)
In: IJCAI 2011, Proceedings of the 22nd International Joint Conference on Artificial Intelligence, Barcelona, Catalonia, Spain, July 16-22, 2011
Publisher: IJCAI/AAAI
DOI: DOI
URL: Link

compliance, dynamic_adaptation_heuristic, norms, sanctions


An Introduction to the Sociology of Work and Occupations
(volti11__introd_sociol_work_occup_)
Edition: Second

__important, agricultural_revolution, bureaucracy, capitalism, diversity, division_of_labour, industrial_revolution, industrialisation, job_market, occupation, organisation, professionalisation, protestant, roles, socialisation, sociology, technology, wealth_inequality, work, workplace_culture


The Big Idea: The Age of Hyperspecialization
(w11__big_idea_)

capitalism, division_of_labour, economics, specialisation


Murder in the Arboretum: Comparing Character Models to Personality Models: Comparing Character Models to Personality Models.
(walker11_murder_arbor_)
In: Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE, Volume 7
DOI: DOI
URL: Link

big_five, character, comparison, dialogue, NLP, personality


Perceived or not perceived: Film character models for expressive NLG
(walker11_perceiv_)

character, design, expression, film, machine_learning, metrics, NLP, perception, PERSONAGE, statistics


Codex Necrons
(ward11__codex_necron_)
Publisher: Games Workshop
Edition: 5
ISBN: 978-1-907964-18-3

40k, codex, rule_book


Monday, February 28, 2011
(wardrip-fruin11_monday_februar_)

complex_systems, CYOA, games, presentation, systems


Statistical Pattern Recognition
(webb11_statis_patter_recog_)
ISBN: 0-470-84514-7
DOI: DOI
URL: Link

machine_learning, math, pattern_recognition, statistics, text_book


Management and Welfare Of Farm Animals: The UFAW Farm Handbook
(webster24__manag_welfar_of_farm_animal_)
Publisher: Wiley-Blackwell
Edition: 5
ISBN: 978-1-4051-8174-7

agriculture, animal_husbandry, animal_welfare, cattle, chicken, deer, ducks, fish, horses, pig, sheep


The Best of Edw519 a Hacker News Top Contributor Chapter 1 - Advice To Young Programmers
(weissman11_best_edw51_hacker_news_top_)

hacker_news, programming, review, tipping


A First Encounter With Machine Learning
(welling11_12_)

kernel, LDA, machine_learning, SVM, text_book


Five ways of doing qualitative analysis: Phenomenological psychology, grounded theory, discourse analysis, narrative research, and intuitive inquiry
(wertz11_five_)
Publisher: Guilford Press
ISBN: 978-1-60918-143-7

discursive_analysis, grounded_theory, intuitive_inquiry, methodology, narrative_research, phenomenology, qualitative, self, trauma


(Un) Imagining the State: Guatemalan Lynchings and the Erosion of the State's Monopoly of Violence
(weston11_un_imagin_state_23_)
In: Etnofoor, Volume 23, Issue 2
Publisher: JSTOR

guatemala, law, lynching, martial_law, sociology, the_state, violence


Am I wasting my time organizing email?: A study of email refinding
(whittaker11_am_i_)
In: CHI
ISBN: 978-1-4503-0267-8
URL: Link

email, information_retrieval, organisation, PIM


What I Won't Do in Pixels: Examining the Limits of Taboo Violation in Mmorpgs
(whitty11_what_i_wont_do_pixel_27_)
In: Computers in Human Behavior, Volume 27, Issue 1
Publisher: Elsevier
DOI: DOI
URL: Link

culture, games, MMORPG, multi_player, online, phenomenology, psychology, taboo


The Politics of Sleep: Governing (Un)consciousness in the Late Modern Age
(williams11__polit_sleep_)
ISBN: 978-0-230-22367-7

capitalism, governance, politics, regulation, sleep, sleep_sociology, sociology


Race, Ethnicity and Nuclear War: Representations of Nuclear Weapons and Post-Apocalyptic Worlds
(williams11_race_ethnic_nuclear_war_40_)
ISBN: 978-1-84631-708-8

apocalypse, hinduism, history, mad_max, manhattan_project, race, racism, war


Trends in youth's videogame playing, overall computer use, and communication technology use: The impact of self-esteem and the Big Five personality factors
(witt11_trend_27_)
In: Computers in Human Behavior, Volume 27
Publisher: Elsevier
DOI: DOI
URL: Link

big_five, children, communication, demographics, games, individual_differences, longitudinal, playing, psychology, self_esteem, technology, trends, youth


Everything Sings
(wood11_every_sings_)

atlas, maps


Armageddon Scenarios
(workshop11__armag_scenar_)
Publisher: Games Workshop
Edition: 5

40k, rule_book


Personalized Concept Hierarchy Construction
(yang11_person_concep_hierar_const_)

concept_hierarchy, fragment_based_similarity, HCI, knowledge_engineering, user_behaviour


Slicing Behavior Trees for Verification of Large Systems
(yatapanage11_slicin_behav_trees_verif_large_system_)

behaviour_tree, branching_bisumulation, case_study, control_flow, CTL, dissertation, large_scale, model_checking, program_slicing, temporal_logic, testing, transition_system, verification


Representing game characters' inner worlds through narrative perspectives
(zhu11_repres_)
In: Foundations of Digital Games, FDG
Publisher: ACM Press
ISBN: 978-1-4503-0804-5
DOI: DOI
URL: Link

agents, characters, conceptual_blending, framework, inner_activities, narrative, narrative_perspective, remembrance


Gamification by Design
(zichermann11_gamif_desig_)
Publisher: O'Reilly
ISBN: 978-1-4493-9767-8

design, game_mechanics, games, gamification, MDA, text_book


How To Make Ad Hoc Proof Automation Less Ad Hoc
(gonthier11:_how_to_make_ad_hoc)

type_classes, canonical_structures, design_pattern, proof_assistant, rocq


Type Classes For Mathematics In Type Theory
(spitters11:_type_class_for_mathem_in_type_theor_21)

rocq, mathematics, type_classes, type_theory