2006

There are 305 entries in this file. Use ‘View Page Source’ in the top right hand corner of the page for the raw bibtex. Entries are coloured according to their type:

  • Journal Articles
  • Books > Chapters
  • Proceedings > Proceeding Papers
  • Reports > Tech Reports
  • Theses
  • Standards & Technical Manuals
  • Online > Blog Posts & Social Media Threads
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  • Software > Games
  • Legal Cases > Judicial Opinions
  • Laws

The Armour of Contempt
(abnett06__armour_contem_)
ISBN: 1-84416-400-4

40k, military, science_fiction, warhammer


Horus Rising: The Seeds of Heresy are Sown
(abnett06__horus_risin_)
Series: The Horus Heresy, Number 1
ISBN: 978-1-84416-294-9

horus_heresy, science_fiction, warhammer


Straight Silver
(abnett06_straig_silver_)
Publisher: Games Workshop
ISBN: 978-1-84416-328-1

science_fiction, warhammer


Why Terrorism Does Not Work
(abrahms06_why_terror_does_not_work_31_)
In: International Security, Volume 31, Issue 2
Publisher: MIT Press

effectiveness, history, metrics, politics, terrorism


The Blackwell Companion to Contemporary Islamic Thought
(abu-rabi06_black_compan_contem_islam_thoug_)
In: The Blackwell Companion to Contemporary Islamic Thought
Publisher: Blackwell
ISBN: 978-1-4051-2174-3

asia, economics, europe, feminism, fundamentalism, history, iran, islam, malaysia, philosophy, politics, religion, review, sufism, text_book, turkey


Mumbo: A Rule-Based Implementation of a Run-Time Program Generation Language
(aktemur06_mumbo_147_)

compiler, java, Mumbo, rule_based_systems, rule_system, run_time_program_generation


Hierarchical event streams and event dependency graphs: A new computational model for embedded real-time systems
(albers06_hierar_)
In: 18th Euromicro Conference on Real-Time Systems (ECRTS’06)

control_flow, data_flow, dynamic_task_activation, event_steams, graph, hierarchical_event_streams, real_time_systems


Food in the Ancient World
(alcock06_food_ancien_world_)
Publisher: Greenwood Press
ISBN: 0-313-33003-4

ancient_world, culture, diet, food, food_preparation, habit, history, nutrition, profession


Ideology and Ideological State Apparatuses (notes Towards an investigation)
(althusser06_ideol_ideol_state_appar_towar_9_)

ideology, karl_marx, social_theory


Color of Violence: The INCITE! Anthology
(anon06_color_violen_)
Publisher: South End Press
ISBN: 978-0-89608-762-0

feminism, race, reproductive_justice, resistance, text_book, violence, war


On Revolution
(arendt06_revol_)
Publisher: Penguin
ISBN: 978-1-101-66264-9

politics, revolution


Networking and Online Games: Understanding and Engineering Multiplayer Internet Games
(armitage06_networ_onlin_games_)
In: Networking and Online Games: Understanding and Engineering Multiplayer Internet Games
Publisher: Wiley
ISBN: 0-470-01857-7
DOI: DOI

doom, FPS, games, half_life, history, latency, MUD, networking, online, PLATO, RTS, software_engineering, TCP, text_book, wolfenstein


Soldier's Manual Of Common Tasks Warrior Leader Skills Level 2, 3, And 4
(army06_soldier_manual_of_common_tasks_)

military, technical, US_military


The Cambridge Companion to Keynes
(backhouse06_cambr_compan_keynes_)
ISBN: 978-0-521-84090-3
URL: Link

economics, history, keynes


The graph rewriting and transformation language: GReAT
(balasubramanian06_1_)
In: Third International Workshop on Graph Based Tools, Volume 1
DOI: DOI
URL: Link

graph, GReAT, model_transformation, prototype, tools, transform


Declarative Agent Languages and Technologies III
(baldoni06_declar_agent_languag_techn_iii_5397_)
ISBN: 978-3-540-93919-1
DOI: DOI
URL: Link

AOP, BDI, belief, coordination, declarative_languages, FSMs, goal_decomposition, MAS, multi_criteria, norms, ontology, ordered_choice_logic, society, text_book, uncertainty


Everything: A Very Short Introduction
(ball06_every_)

ethics, history, introduction, psychology, religion


The submissive speaks: The Semiotics of Visuality in Virtual BDSM Fantasy Play
(bardzell06_1_)
In: Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, Volume 1
ISBN: 1-59593-386-7
DOI: DOI
URL: Link

BDSM, fantasy, games, power, second_life, semiotics, social


Implementation of Emotional Behaviours in Multi-Agent System Using Fuzzy Logic and Temperamental Decision Mechanism
(barteneva06_implem_emotion_behav_multi_agent_)
In: Proceedings of the European Workshop on Multi-Agent Systems, EUMAS

emotion, fuzzy_logic, MAS


Infinitron or, the greatest game ever invented
(barth06__infin_)

game_design, zachtronics


Cybercultures: Critical Concepts in Media and Cultural Studies
(bell06_cyber_1_)
Publisher: Routledge

community, cyberculture, cyberspace, cyborg, embodiment, hacktivism, politics, reader, technology


Cybercultures: Critical Concepts in Media and Cultural Studies
(bell06_cyber_2_)
Publisher: Routledge
ISBN: 978-0-415-34400-5

community, cyberculture, cyberspace, cyborg, embodiment, hacktivism, politics, reader, technology


Cybercultures: Critical Concepts in Media and Cultural Studies
(bell06_cyber_3_)
Publisher: Routledge
ISBN: 978-0-415-34401-2

community, cyberculture, cyberspace, cyborg, embodiment, hacktivism, politics, reader, technology


Cybercultures: Critical Concepts in Media and Cultural Studies
(bell06_cyber_4_)
Publisher: Routledge
ISBN: 978-0-415-34402-9

community, cyberculture, cyberspace, cyborg, embodiment, hacktivism, politics, reader, technology


Cyberculture Theorists: Manuel Castells and Donna Haraway
(bell06_cyber_theor_)
Publisher: Routledge
ISBN: 978-0-203-35701-9

castells, cyberculture, cyborg, donna_haraway


Coq in a Hurry
(bertot06_coq_hurry_)

coq, education, logic, pedagogy, programming, proof, tutorial


The grammar of society: The nature and dynamics of social norms
(bicchieri06_)
ISBN: 978-0-521-57372-6
URL: Link

cooperation, game_theory, grammar, institution, norms, social, text_book


Pattern recognition and machine learning
(bishop06_patter_)
Publisher: Springer
ISBN: 0-387-31073-8

kernel_methods, linear_models, machine_learning, math, probability, python, text_book


Handbook of Modal Logic
(blackburn06_handb_modal_logic_3_)

description_logic, hybrid_logics, intelligent_agents, modal, modal_logic, temporal_logic, text_book


How To Design a Good API and Why It Matters
(bloch06_how_to_desig_good_api_)
In: Companion to the 21st ACM SIGPLAN conference on Object-oriented programming systems, languages, and applications - OOPSLA ‘06
ISBN: 1-59593-491-X
DOI: DOI
URL: Link

api, design, google, presentation, software_engineering


Tagfs - Tag Semantics for Hierarchical File Systems
(bloehdorn06_tagfs_tag_seman_hierar_file_system_)
In: I-KNOW 06: Proceedings of the 6th International Conference on Knowledge Management

file_systems, HCI, information_foraging, tagging, tool, usability, WebDAV


Delegation of Power in Normative Multiagent Systems
(boella06__deleg_power_normat_multiag_system_)
In: Deontic Logic and Artificial Normative Systems
Publisher: Springer
DOI: DOI
URL: Link

abstraction, counts_as, delegation, MAS, NorMAS, power


Constitutive Norms in the Design of Normative Multiagent Systems
(boella06_const_norms_desig_normat_multiag_system_)
In: Computational Logic in Multi-Agent Systems International Workshop, CLIMA
DOI: DOI
URL: Link

constitutive_norms, john_searle, MAS, norMAS, norms, regulative_norms


Introduction To Normative Multiagent Systems
(boella06_introd_to_normat_multiag_system_12_)

ethics, grammar, judgement, logic, MAS, norMAS, norms, test


A Logical Architecture of a Normative System
(boella06_logic_archit_normat_system_4048_LNAI_)
In: Lecture Notes in Computer Science, Volume 4048 LNAI
ISBN: 3-540-35842-0
DOI: DOI

__printed, action, constraints, counts_as, deontic, input_output_logics, institution, logic, norms


A Survey on Languages and Platforms for Mas Implementation
(bordini06_survey_languag_platf_mas_implem_30_)

agents, MAS, programming_language, review, survey


A Survey of Programming Languages and Platforms for Multi-Agent Systems
(bordini06_survey_progr_languag_platf_multi_agent_system_30_)

3APL, AF_APL, agentbuilder, CAFnE, CLAIM, DALI, DESIRE, FLUX, Go, IMPACT, JACK, JADE, JADEX, JASON, KABUL, MAS, MDLP, MINERVA, programming_language, ReSpecT, review, SOAR, survey, TuCSon


Complex Engineered Systems
(braha06_compl_engin_system_)
Publisher: Springer
ISBN: 978-3-540-32831-5
DOI: DOI
URL: Link

algorithm, complex_systems, complexity, design, embodied_agents, framework, information_theory, machine_learning, modularity, multi_scale_analysis, negotiation, robotics


Forms of Collective Violence: Riots, Pogroms, and Genocide in Modern India
(brass06_forms_collec_violen_)
ISBN: 81-88789-39-9

collective_violence, genocide, history, india, pograms, riots


A Right to Housing Foundation for a New Social Agenda
(bratt06_right_housin_found_new_social_agend_)
ISBN: 1-59213-432-7

discrimination, elderly, homelessness, housing, new_social_agenda, rent, rights, segregation, social_ownership, USA


The Verse Networked 3D Graphics Platform
(brink06_verse_networ_graph_platf_)
In: SIGRAD

catmull_clark, data_structure, distributed_systems, games, graphics, networking, subdivision, verse


A STIT-extension of ATL
(broersen06_)
In: European Workshop on Logics in Artificial Intelligence

action, ATL, choice, logic, PDL, see_to_it_that, STIT, uniform_strategies


Embedding Alternating-Time Temporal Logic in Strategic Logic of Agency
(broersen06_embed_alter_time_tempor_logic_16_)

action, agency, alternating_temporal_logic, ATL, MAS, norms, see_to_it_that, STIT, temporal_logic


POSH Tools for Game Agent Development by Students and Non-Programmers
(brom06_posh_tools_game_agent_devel_)

agents, ai, characters, dynamic_planning, HCI, planning, tools, unreal_tournament, usability


The Anthropology of Names and Naming
(bruck06__anthr_names_namin_)
ISBN: 978-0-521-84863-3

alaska, anthropology, authority, children, madagascar, mongolia, names, naming, orokaiva, performance, pregnancy, slavery


Complex Scheduling
(brucker06__compl_sched_)
Publisher: Springer
ISBN: 978-3-540-29545-7

algorithms, complexity, project_scheduling, resource_constraints, scheduling


Methodology and Reliability of Sex Determination From the Skeleton
(bruzek06_method_reliab_sex_deter_from_skelet_)
In: Forensic Anthropology and Medicine: Complementary Sciences from Recovery to Cause of Death, Chapter 9
Publisher: Humana Press
DOI: DOI
URL: Link

forensics, methodology, pelvic_measurement, probability, sex, skeleton


Crystal Rain
(buckell06__cryst_rain_)

caribbean, fiction, steampunk


Performing systematic literature reviews in software engineering
(budgen06_perfor_)
In: Proceedings of the 28th international conference on Software engineering

methods, review, software_engineering


Representation As a Fluent: An AI Challenge for the Next Half Century
(bundy06_repres_as_fluen_21_)
In: IEEE Intelligent Systems, Volume 21, Issue 3
Publisher: IEEE
DOI: DOI

ai, ontology, qualification_problem, ramification_problem, representation


Metalworking Fluids
(byers06:_metal_fluid_)
Publisher: CRC Press
ISBN: 978-1-57444-689-0
DOI: DOI
URL: Link

chemistry, corrosion, health, health_and_safety, industry, metallurgy, recycling, regulation, steel, technology, waste_water_management


Cognitive Neuropsychology Twenty Years on
(caramazza06_cognit_neurop_twent_years_23_)
In: Cognitive Neuropsychology, Volume 23, Issue 1
DOI: DOI
URL: Link

cognitive, neuro_psychology, psychology, review


The Cambridge Companion to Simone De Beauvoir
(card06_cambr_compan_simon_de_beauv_)
ISBN: 978-0-521-79429-9

existentialism, history, jean_paul_sartre, philosophy, simone_de_beauvoir


Institutional Reality and Norms: Specifying and Monitoring Agent Organizations
(cardoso06_instit_realit_norms_)

agents, contract, institution, monitoring, norms, organisation, reality, rule, specification


The Reliability of a Dialogue Structure Coding Scheme
(carletta06_reliab_dialog_struc_codin_schem_23_)

coding, dialogue, linguistics, reliability, schema, speech_acts, tasks, utterance


Agents With Anticipatory Behaviors: To Be Cautious in a Risky Environment
(castelfranchi06_agent_with_antic_behav_141_)

agents, ai, anticipatory_behavior, BDI, caution


Deliberative Normative Agents: Principles and Architecture
(castelfranchi06_delib_normat_agent_)
In: Intelligent Agents VI. Agent Theories, Architectures, and Languages. ATAL 1999.
Publisher: Springer
DOI: DOI

agents, architecture, behaviour, meta, methods, norms, planning, society, violation


Warhammer: The Game of Fantasy Battles
(cavatore06:_warham_7th_)

rule_book, tabletop_game, warhammer


Warhammer Fantasy Battles
(cavatore06__warham_fantas_battl_)
Publisher: Games Workshop
Edition: 7
ISBN: 1-84154-759-X

rule_book, warhammer, warhammer_fantasy


Everyday Lives, Everyday Histories: Beyond the Kings and Brahmanas of 'Ancient' India
(chakravarti06_every_lives_every_histor_)

brahmanas, brahmanical_patriarchy, buddhism, everyday_lives, family, history, india, kings, servile_labour, sociology, stratification, tradition


Constructing Grounded Theory
(charmaz06_const_groun_theor_)
Publisher: SAGE
ISBN: 0-7619-7352-4

coding, grounded_theory, memos, methods, qualitative, text_book, writing


A Model for User Interaction in Grammar-Based Design Systems
(chase06_model_user_inter_gramm_based_desig_system_11_)

design, grammar, HCI, interaction, tools, UI, user


Tattooed Mountain Women and Spoon Boxes of Daghestan
(chenciner06_tattooed_mount_women_spoon_boxes_daghes_)

anthropology, history, magic, medicine, russia, tattoo


A Framework for Summarizing Game Experiences as Narratives
(cheong06_framew_summar_game_exper_narrat_)
In: Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE

framework, games, logging, NLP, online, RPG, storytelling, summarization


Towards an argument interchange format
(chesnevar06__towar_21_)

agent_communication_language, AIF, argument_interchange, argumentation, interaction, ontology, protocol, rules, standarization, toulmin, xml


Treedyn: Towards Dynamic Graphics and Annotations for Analyses of Trees
(chevenet06_treed_7_)

annotation, bioinformatics, dynamic_graphs, graphics, HCI, meta, trees, UI, visualisation


Political Speeches
(cicero06_polit_speec_)
ISBN: 978-0-19-283266-5

history, politics, rome, speeches


How computer gamers experience the game situation: A Behavioral Study
(clarke06__how_4_)
In: ACM Computers in Entertainment, Volume 4
DOI: DOI
URL: Link

behaviour, ethnography, experience, FPS, games, HCI, LAN, phenomenology


Answer set programming for representing and reasoning about virtual institutions
(cliffe06_answer_)
In: International Workshop on Computational Logic in Multi-Agent Systems

action_language, ansprolog, answer_set_programming, ASP, institution


Computational Logic in Multi-Agent Systems VI, CLIMA
(conf_clima_2005_)
In: CLIMA, Volume 3900
Publisher: Springer
ISBN: 3-540-33996-5
DOI: DOI

agents, BDI, contextual_terminology, KGP, logical_spaces, MAS, modal_logic, normative_system, norms, temporal_logic, trust


Agent-Mediated Electronic Commerce. Designing Trading Agents and Mechanisms, 2005, AAMAS, AMEC, IJCAI, TADA
(conf_ijcai_2005at_)
In: AMEC@AAMAS/TADA@IJCAI, Volume 3937
Publisher: Springer
ISBN: 978-3-540-46242-2
DOI: DOI

agents, auctions, economics, SCM, sequential_actions, supply_chain_management


Colossus: The Secrets of Bletchley Parks Codebreaking Computers
(copeland06_colos_)
ISBN: 978-0-19-284055-4

bletchley_park, colossus, history, history_of_computing, world_war_2


Computer Music With Examples in Supercollider 3
(cottle06_comput_music_with_examp_super_)

language, music, patterns, programming, smalltalk, sound, supercollider, synthesis, text_book


Efficient selectivity and backup operators in Monte-Carlo tree search
(coulom06_effic_monte_carlo_)
In: International conference on computers and games
URL: Link

algorithm, monte_carlo, MTCS, search, tree_search


Galaxy in Flames: The Heresy Revealed
(counter06__galax_flames_)
Series: The Horus Heresy, Number 3
ISBN: 978-1-84416-393-9

horus_heresy, science_fiction, warhammer


Generating Ambient Behaviors in Computer
(cutumisu06_gener_ambien_behav_comput_)

agents, ai, ambient_behaviour, behaviour, collaboration, concurrency, games, neverwinter_nights, NPC, procedural_content, RPG


Feature-Based Survey of Model Transformation Approaches
(czarnecki06_featur_based_survey_model_trans_approac_45_)
In: IBM Systems Journal, Volume 45, Issue 3
DOI: DOI
URL: Link

__printed, classification, design, domain, framework, meta, modeling, review, rule, transformation


Advances in artificial immune systems
(dasgupta06__advan_1_)

ai, bio_inspired_computing, evolution, immune_system, machine_learning


Algorithms
(dasgupta06_algor_)

algorithm, text_book


Yet Another Haskell Tutorial
(daume06_yet_anoth_haskel_tutor_)

haskell, monads, programming, text_book, types


Born Unwanted, 35 Years Later: The Prague Study
(david06__born_unwan_years_later_14_)
In: Reproductive Health Matters, Volume 14, Issue 27
DOI: DOI

abortion, czech_republic, mental_health, prague, pregnancy, psychology, reproductive_rights


Concise and consistent naming
(deissenboeck06__concis_14_)
In: Software Quality Journal, Volume 14, Issue 3
DOI: DOI
URL: Link

consistency, identifiers, naming, software_engineering


Operationalisation of Norms for Usage in Electronic Institutions
(dignum06_operat_norms_usage_elect_instit_)
ISBN: 1-59593-303-4

autonomy, constraints, context, design, event_calculus, institution, integrity, legal, logic, MAS, norms, ontology, open_systems, semantics


Encyclopedia of Prostitution and Sex Work
(ditmore06__encyc_prost_sex_work_)
Publisher: Greenwood Press
ISBN: 0-313-32968-0

prostitution, sex_work


What's Missing in AI: The Interface Layer
(domingos06_whats_missin_ai_)

ai, hardware, interface, layers, software_engineering


A Framework for Implementing Type Systems
(dorn06_framew_implem_type_system_41_)
In: ACM SIGPLAN Notices, Volume 41, Issue 10
ISBN: 1-59593-348-4
DOI: DOI
URL: Link

__important, DSL, framework, haskell, hindley_milner, programming, scheme, type_checking, type_inference, types


How do you play? Identity, technology and ludic culture
(dovey06__how_17_)
In: Digital Creativity, Volume 17
DOI: DOI
URL: Link

discourse, framework, games, identity, ludology, play, subjectivity, technology


Initial lessons from AR Façade, an interactive augmented reality drama
(dow06_initial_ar_facad_)
In: SIGCHI international conference on Advances in computer entertainment technology
Publisher: ACM Press
ISBN: 1-59593-380-8
DOI: DOI
URL: Link

ai, design, embodiment, facade, interactive_narrative, virtual_reality


MANTA: New experimental results on the emergence of (artificial) ant societies
(drogoul06_manta_)
In: Artificial Societies, Chapter 10
Publisher: Routledge

ABM, ants, MANTA


The Oxford Handbook of Political Theory
(dryzek06__oxfor_handb_polit_theor_)
ISBN: 978-0-19-927003-3

american_exceptionalism, civil_society, constitutionalism, european_union, feminism, history, john_rawls, jurgen_habermas, justice, linguistic_turn, michel_foucault, modernity, nationalism, philosophy, politics, pragmatics, theory


Alone Together ?” Exploring the Social Dynamics of Massively Multiplayer Online Games
(ducheneaut06_alone_toget_)
In: CHI
ISBN: 1-59593-178-3
DOI: DOI
URL: Link

activity, cohesion, games, grouping, longitudinal, metrics, MMO, online, psychology, social_dynamics, world_of_warcraft


Civilizing rituals: Inside public art museums
(duncan06_civil_)
Publisher: Routledge
ISBN: 0-415-07011-2

art, civilisation, history, institution, museum, ritual, text_book


How to read a poem
(eagleton06_how_)
ISBN: 978-1-4051-5141-2

criticism, form, formalists, poetry, prose


I Feel Like a Scrambled Egg in My Head: An Idiographic Case Study of Meaning Making and Anger Using Interpretative Phenomenological Analysis
(eatough06_i_feel_like_scram_egg_my_head_79_)

anger, case_study, identity, IPA, meaning, phenomenology, psychology


Values, Rubbish, and Workplace Learning.
(engestroem06_values_rubbis_workp_learn_)
In: Critical perspectives on activity: Explorations across education, work, and everyday life, Chapter 10
ISBN: 978-0-521-84999-9
DOI: DOI

action, activity_theory, game, learning, organisational_learning, rubbish_theory, values, work, workplace


Religious Affiliations Among Adult Sexual Offenders
(eshuys06__relig_affil_among_adult_sexual_offen_18_)
In: Sexual Abuse, Volume 18, Issue 3
DOI: DOI
URL: Link

religion, sexual_assault, sexual_violence, social_control_theory


Fuck
(fairman06_fuck_28_)

Note: Working Paper

etymology, fuck, history, jurisprudence, language, law, speech, taboo


On the Foundations of Action Theory: Four Imperatives
(fararo06_found_action_theor_29_)
In: Action Theory: Methodological Studies, Volume 29

action, logic, sociology


Institutionalized Social Action: Control at the Program Level
(fararo06_instit_social_action_)
In: Purpose, Meaning, and Action: Control Systems Theories in Sociology, Chapter 5
DOI: DOI

action, cognitive, institution, rolegrams, social, social_interaction, sociology


Existentialism: A Very Short Introduction
(flynn06_exist_)
ISBN: 0-19-280428-6

humanism, philosophy


Five Misunderstandings About Case-Study Research
(flyvbjerg06_five_misun_about_case_study_resear_12_)
In: Qualitative Inquiry, Volume 12, Issue 2
Publisher: SAGE
DOI: DOI
URL: Link

__important, case_selection, case_study, critical_cases, methods, research, research_methods, validity


Psychiatric Power: Lectures at the College De France 1973-1974
(foucault06_psych_power_)

france, philosophy, power, psychiatry


Modelling Mixed Discrete-Continuous Domains for Planning
(fox06__model_mixed_discr_contin_domain_plann_27_)

hybrid_automata, language_design, PDDL, planning, syntax


Towards a Protocol for Negotiations about Exchange Values Involved in Multiagent Interactions
(franco06_towar_protoc_negot_exchan_values_)

__important, ACL, agent_communication_language, argument_interchange, argumentation, Argunet, commitment, dialogue, exchange, exchange_value, games, MAS, negotiation, persuasion, pragmatics, taxonomy


Oxford Textbook of Philosophy and Psychiatry
(fulford06_oxfor_textb_philos_psych_)
ISBN: 978-0-19-852694-0

ethics, mental_health, philosophy, psychiatry


Colossus: Bletchley Parks Last Secret Bletchley Parks Greatest Secret
(gannon06_colos_)
Publisher: Atlantic Books
ISBN: 978-1-78239-402-0

bletchley_park, colossus, history, history_of_computing, world_war_2


Norm-Oriented Programming of Electronic Institutions
(garcia-camino06_norm_orien_progr_elect_instit_)
In: Proceedings of the international joint conference on Autonomous agents and multiagent systems, AAMAS
DOI: DOI
URL: Link

agents, institution, MAS, norms, programming, rule


A Rule-Based Approach To Norm-Oriented Programming of Electronic Institutions
(garcia-camino06_rule_based_approac_to_norm_5_)

agents, auctions, institution, language, MAS, norms, production_system, rule


The Art of Warhammer 40,000
(gascoigne06__art_warham_)
Publisher: Games Workshop
ISBN: 978-1-84416-284-0

40k, art, science_fiction


The Difference Between “Significant” and “Not Significant” Is Not Itself Statistically Significant
(gelman06_differ_between_signif_not_signif_60_)
In: The American Statistician, Volume 60, Issue 4
Publisher: Taylor & Francis

hypothesis_testing, meta_analysis, p_hacking, pairwise_comparison, replication, significance, statistics


International Planning Competition, ICAPS 2006
(gerevini06__inter_plann_compet_icaps_)

MaxPlan, MDP, PDDL, planning, POND, probabilistic_planning, satisfiability, YAHSP


Advanced Prototyping
(gingold06__advan_protot_)

game_design, prototyping, tower_of_tuning


Exploiting perception in high-fidelity virtual environments
(glencross06_exploit_)
In: ACM SIGGRAPH
Publisher: ACM Press
ISBN: 1-59593-364-6
DOI: DOI
URL: Link

collaboration, concurrency, graphics, haptics, HCI, interaction, networking, perception, text_book, virtual_environment


Mathematical Models of Cognitive Space and Time
(goguen06_mathem_model_cognit_space_time_)

logic, presentation, space, time


Institutions
(goguen20_instit_)

__important, institution, logic, reading_list, review, triadic_relations


Rule-based agents in temporalised defeasible logic
(governatori06_rule_)
In: Pacific Rim International Conference on Artificial Intelligence
DOI: DOI

agents, conflict, defeasible_logic, logic, norms, production_system, rule, rule_modifications, temporal_logic


Algorithm W Step By Step
(grabmuller06_algor_w_step_by_step_2006_)
In: Stat, Volume 2006

algorithm, algorithm_w, haskell, hindley_milner, monad


CMNA VII - Computational Models of Natural Argument
(grasso06_cmna_vii_comput_model_natur_argum_)

ACL, agent_communication_language, agents, argument_interchange, argumentation, Argunet, commitment, dialogue, games, persuasion, pragmatics, protocol, taxonomy


How to Listen to and Understand Great Music Course Guidebook
(greenberg06__how_listen_under_great_music_)

history, listening, music, music_theory


A Hierarchy of Sos Rule Formats
(groote06_hierar_sos_rule_format_156_)

formal_semantics, hierarchy, rule, structural_operational_semantics, taxonomy, transition_system


Ontological Aspects of the Implementation of Norms in Agent-Based Electronic Institutions
(grossi06_ontol_aspec_implem_norms_agent_12_)

context, counts_as, institution, logic, MAS, norms, ontology, semantics


Using a normative organisational model to specify and manage an institution for multi-agent systems
(gâteau06_using_)
In: Proceedings of the European Workshop on Multi-Agent Systems, EUMAS

institution, MAS, norms, SYNAI


Discordance Detection in Regional Ordinance: Ontology-Based Validation
(hagiwara06_discor_detec_region_ordin_152_)
In: Jurix, Volume 152
ISBN: 978-1-58603-698-0

discordance, law, logic, ontology, order_sorted_logic, ordinance, prolog, XML


Inhabited Institutions: Social Interactions and Organizational Forms in Gouldner's Patterns of Industrial Bureaucracy
(hallett06_inhab_instit_35_)
In: Theory and Society, Volume 35, Issue 2
DOI: DOI

__printed, alvin_gouldner, bureaucracy, embeddedness, field, gypsum_mine, history, inhabited_institutions, organisation, social_interaction, symbolic_interaction


Focus on The Fundamentals
(hamid06_focus_fundam_)
In: Paris Review

islam, misc


Principles of Neo-Schumpeterian Economics
(hanusch06_princ_neo_schum_econom_31_)
In: Cambridge Journal of Economics, Volume 31, Issue 2
DOI: DOI
URL: Link

economics, joseph_a_schumpeter, neo_schumpeterian_economics


Broken Windows: New Evidence From New York City and a Five-City Social Experiment
(harcourt06_broken_window_)

broken_windows, crime, new_york_city, police, racism


Organization theory: Modern, symbolic, and postmodern perspectives
(hatch06_organ_)

organisation, review, text_book, untouched


Social Power As an Exchangeable Resource for Distributed Multi-Agent Systems
(hayes06_social_power_as_exchan_resour_2006_)
In: Proceedings of the 2006 International Symposium on Collaborative Technologies and Systems, CTS 2006, Volume 2006
ISBN: 0-9785699-0-3
DOI: DOI

agents, dynamic, MAS, power, social, tokens, validation


Thinking Insitutionally
(heclo06__think_insit_)

__important, bureaucracy, civil_society, constitution, institution, politics


Automatic Customization of Non-Player Characters using Players Temperament
(hector06_autom_custom_non_player_charac_player_temper_)
In: Technologies for Interactive Digital Storytelling and Entertainment

affect, customization, game_design, narrative, NPC, procedural_content, temperament


Solving Planning Tasks in Theory and Practice
(helmert06__solvin_plann_tasks_theor_pract_)

ai, benchmarks, planning


The Fast Downward Planning System
(helmert06_fast_downw_plann_system_26_)

fast_downward, PDDL, planning


State terrorism and political identity in Indonesia: Fatally belonging
(heryanto06_state_indon_)
Publisher: Routledge
ISBN: 0-415-37152-X
URL: Link

history, hyper_obedience, identity, indonesia, politics, state_terrorism, subversion, terrorism, yogyakarta


Questions of perception: Phenomenology of architecture
(holl06_quest_)

architecture, phenomenal_zones, phenomenology, sensation, urban_design


Social Psychology Matters
(holloway06_social_psych_matter_)

embodiment, emotion, family, history, methods, prejudice, self, social_psychology


Hierarchical Edge Bundles: Visualization of Adjacency Relations in Hierarchical Data
(holten06_hierar_edge_bundl_12_)

adjacency_relations, data_visualisation, edge_bundling, graph, hierarchy, node_link_diagrams, treemap, visualisation


A Social History Of England, 1200-1500
(horrox06_social_histor_of_englan_)
ISBN: 978-0-511-24561-9
URL: Link

death, economics, england, history, identity, law, leisure, lived_experience, order, religion, ritual, social_history, social_mobility, town_life, work


S-Moise+: A Middleware for Developing Organised Multi-agent Systems
(huebner06_s_moise_)
In: Coordination, Organizations, Institutions, and Norms in Multi-Agent Systems, AAMAS
DOI: DOI
URL: Link

events, MAS, middleware, organisation


DIGMA: A role playing game with agent plan reformulation and situational reassessment
(inventado06_digma_)
In: Interactive entertainment
URL: Link

agents, ai, concept_learning, DIGMA, machine_learning, MAS, NPC, planning, RPG, situational_reassessment


Student Retention at the Community College: Meeting Students' Needs
(jacobs-biden06__studen_reten_commun_colleg_)

community_college, education, pedagogy, politics


Model Checking Abilities Under Incomplete Information Is Indeed ˆp|2-complete
(jamroga06_model_check_abilit_under_incom_)
In: Proceedings of the European Workshop on Multi-Agent Systems, EUMAS
URL: Link

alternating_time_temporal_logic, ATTL, computational_complexity, imperfect_information, MAS, model_checking, SNSAT, strategic_ability


The Model Human Processor and the Older Adult: Validation and Error Extension To Goms in a Mobile Phone Task
(jastrzembski06__model_human_proces_older_adult_)

age, dissertation, GOMS, HCI, MHP, mobile_phones, psychology, tasks


Emergent ( Mis ) Behavior Vs Complex Software Systems
(jeffrey06_emerg_mis_behav_vs_compl_softw_system_40_)

complex_systems, complexity, distributed_systems, emergence, growth, methods, misbehaviour, taxonomy, tools, unpredictability


Codex Dark Angels
(johnson06__codex_dark_angel_)
Publisher: Games Workshop
Edition: 4
ISBN: 1-84154-807-3

40k, codex, rule_book


Modelling Quest Data for Game Designers
(joslin06_model_quest_data_game_desig_)
In: Game Research and Development

data, game_design, game_play, MMORPG, quest, usage_patterns, visualisation


Transforming models with ATL
(jouault06_trans_atl_3844_LNCS_)
In: Satellite Events at the MoDELS 2005 Conference MoDELS 2005 International Workshops Doctoral Symposium, Volume 3844 LNCS
ISBN: 3-540-31780-5
DOI: DOI

ATL, case_study, debugging, hybrid_model_transformation, language, modeling, production_system, rule, semantics, syntax, transformation


Pro OGRE 3D programming
(junker06_pro_ogre_)
Publisher: Apress
ISBN: 978-1-59059-710-1
URL: Link

engine, geometry, graphics, ogre, pipeline, programming, software_engineering


Mobility and War: The Cosmic View of Us 'Air Power'
(kaplan06_mobil_war_38_)
In: Environment and Planning A, Volume 38, Issue 2
DOI: DOI

air_power, culture, history, nationalism, spatial_logic, terrorism, warfare


Acting with Technology: Activity Theory and Interaction Design
(kaptelinin06_actin_techn_)
Publisher: MIT Press
ISBN: 978-0-262-11298-7
URL: Link

activity_theory, design, HCI, technology


Codex Eldar
(kelly06__codex_eldar_)
Publisher: Games Workshop
Edition: 4
ISBN: 1-84154-791-3
URL: Link

40k, codex, game_manuals, rule_book, warhammer


Overthrow: America's century of regime change from Hawaii to Iraq
(kinzer06__overt_)
Publisher: Macmillan
ISBN: 978-0-8050-8240-1

brazil, chile, congo, coup, dominican_republic, haiti, hawaii, history, ideology, imperialism, indonesia, invasion, iraq, mexico, overthrow, politics, regime_change, terrorism, USA


Algorithm Design
(kleinberg06__algor_desig_)
Publisher: Pearson
ISBN: 0-321-29535-8

algorithm, algorithm_design, computer_science, dynamic_programming, graph_theory, greedy_algorithms, huffman_code, kruskals_algorithm, minimum_spanning_tree, network_flow, union_find


Barista: An Implementation Framework for Enabling New Tools, Interaction Techniques and Views in Code Editors
(ko06_baris_)
In: Proceedings of the SIGCHI conference on Human Factors in computing systems - CHI ‘06
DOI: DOI
URL: Link

barista, code_editor, design, HCI, programming, visualisation


Playability heuristics for mobile games
(korhonen06_playab_)
In: Human-computer interaction with mobile devices and services
Publisher: ACM Press
ISBN: 1-59593-390-5
DOI: DOI
URL: Link

evaluation, games, HCI, heuristics, mobile_games, mobility, play, usability


UO's Resource System Part 2
(koster06:_uos_res_sys_par_2_)

complex_systems, game_design, resource_management, ultima_online


UO's Resource System Part 3
(koster06:_uos_res_sys_par_3_)

complex_systems, game_design, resource_management, ultima_online


UO's Resource System
(koster06__uos_res_sys_)

complex_systems, game_design, resource_management, ultima_online


Why don't our NPCs
(koster06__why_npc_)

game_design, NPC_design


WYSIWYG Loot
(koster06__wys_loot_)

game_design, loot_system


Automatic Dialog Acts Recognition Based on Sentence Structure
(kral06__aut_dial_act_rec_bas_sen_str_1_)
In: 9th Western Pacific Acoustics Conference - WESPAC IX 2006, Volume 1
URL: Link

czech, dialogue, illocutionary_force, machine_learning, NLP, speech_acts, unigram


Thinking Within the Box: The Relational Processing Style Elicited By Counterfactual Mind-Sets.
(kray06_think_within_box_91_)

counter_factual, creativity, mind_sets, psychology, relational_processing


Font Installation the Shallow Way
(kroonenberg06__font_instal_shall_way_)
In: EuroTeX2006

fonts, latex


Performing Politics: Foucault, Habermas, and Postmodern Participation
(kulynych06_perfor_polit_30_)
In: Polity, Volume 30, Issue 2
DOI: DOI

discourse, jurgen_habermas, michel_foucault, micro_politics, performance, politics, post_modern, resistance


The Strategies of Terrorism
(kydd06_strat_terror_31_)
In: International Security, Volume 31, Issue 1
Publisher: MIT Press

methods, strategy, terrorism


Calculus
(larson06__calcul_)
Publisher: Cengage Learning
Edition: 9
ISBN: 978-0-547-16702-2

calculus, differential_equations, differentiation, integration, math, multiple_integrals, vector_calculus


What's in a Name? A Study of Identifiers
(lawrie06__whats_name_)
In: 14th IEEE International Conference on Program Comprehension (ICPC’06)
DOI: DOI
URL: Link

naming, software_engineering


Requirements analysis for the prototype card deck modelling system
(leake06_requir_)

card_game, project, requirements_analysis, software_engineering


Requirements specification for the prototype card deck modelling system
(leake06_requir_b_)

card_game, project, requirements_specification, software_engineering


A Gentle Introduction To Soar, an Architecture for Human Cognition: 2006 Update
(lehman06_gentl_introd_to_soar_archit_human_cognit_)

ai, behaviour, chunking, episodic_memory, learning, problem_spaces, production_system, reinforcement_learning, rule, SOAR


Bilateral Negotiation Decisions With Uncertain Dynamic Outside Options
(li06_bilat_negot_decis_with_uncer_36_)

economics, MAS, negotiation, uncertainty


Cognitive Perspectives On The Role Of Naming In Computer Programs
(liblit06__cognit_persp_role_of_namin_)
In: Proceedings Of The Psychology Of Programming Interest Group, PPIG

cognitive_science, naming, software_engineering


The Continuing Quest for Abstraction
(lieberman06_contin_quest_abstr_)
In: Object-Oriented Programming, ECOOP
DOI: DOI
URL: Link

abstraction, MAS, object_oriented_programming


The Cambridge History Of Russia, Volume 2: Imperial Russia, 1689-1917
(lieven06_cambr_histor_of_russia_volum_)
ISBN: 978-0-521-81529-1

1689, 18th_century, 1917, agriculture, alexander_2, culture, empire, government, history, islam, jew, law, lived_experience, navy, peter_the_great, police, politics, russia, russian_orthodox_church, tsar, ukraine


A Modular Action Description Language
(lifschitz06_modul_action_descr_languag_6_)
In: AAAI, Volume 6
URL: Link

__printed, action, action_description, ai, c_plus, context, description, logic, modular, semantics, toy_worlds


A cognitive framework for the analysis of game play: Tasks, schemas and attention theory
(lindley06_28_)
In: Workshop on the cognitive science of games and game play, the 28th annual conference of the cognitive science society, Volume 28
URL: Link

analysis, cognitive, framework, games, nomology, play, task


A Normative Framework for Agent-Based Systems
(lopez06_normat_framew_agent_based_system_12_)

agents, framework, interlocking_norms, MAS, norms, open_society, open_systems, roles


The Palace of Memory: Virtual Tourism and Tours of Duty in Tactical Iraqi and Virtual Iraq
(losh06_palac_memor_)
In: Game research and development

education, foreign_language, games, hypertext, iraq, loci, mental_health, museum, PTSD


Human-Machine Reconfigurations: Plans and Situated Actions
(lucy06__human_machin_recon_)
Edition: 2
ISBN: 978-0-511-25649-3

agency, artifacts, communication, HCI, planning, plans, scripts, situated_action


Evidence for social role in a dolphin social network
(lusseau06__eviden_)
In: arXiv
DOI: DOI
URL: Link

behaviour, bottlenose_dolphin, dolphin, social_behaviour, social_network


A Practical Guide to Multi-Criteria Decision Analysis
(mabin06_pract_guide_multi_criter_decis_analy_)

MCDA, MCDM, methods, score, statistics, text_book, weighting


Tutorial on agent-based modeling and simulation part 2: How to model with agents
(macal06_tutor_)
In: Proceedings of the 2006 Winter Simulation Conference
ISBN: 1-4244-0501-7
DOI: DOI

ABMS, agent_based_modeling, agents, complex_systems, sugarscape, tutorial


Handbook of Virtual Humans
(magnenat-thalmann06_handb_virtual_human_)
In: Handbook of Virtual Humans
Publisher: Wiley
ISBN: 978-0-470-02319-8
DOI: DOI

animation, body, crowds, faces, gesture, graphics, hair, history, text_book, virtual_humans


CHI At the Movies and on Tv
(marcus06_chi_at_movies_tv_13_)
In: Interactions, Volume 13, Issue 3
DOI: DOI
URL: Link

CHI, film, HCI, movie


Purpose, meaning, and action: Control systems theories in sociology
(mcclelland06_purpos_)

affect, control, depression, emotion, guilt, identity, perception, review, sentiment_formation, sociology, text_book


Introduction: Tracing the Historical Development of Metalworking Fluids
(mccoy06__introd_)

history, humour, johann_gerdes, quote, steel, technology, urine


Dynamic ontology refinement
(mcneill06__dynam_)

abstraction, ai, belief_revision, KIF, MAS, ontology, ontology_refinement, ORS, OWL, PDDL, planning, semantic_web


False Gods: The Heresy Takes Root
(mcneill06__false_gods_)
Series: The Horus Heresy, Number 2
ISBN: 978-1-84416-370-0

horus_heresy, science_fiction, warhammer


Dynamic ontology refinement
(mcneill06_dynam_)
In: Procs of workshop on Plan Execution at ICAPS ‘03
URL: Link

agents, ontology, ontology_refinement, planning


Interpreting Swrl Rules in Rdf Graphs
(mei06_inter_swrl_rules_rdf_graph_151_)

bottom_up, fixpoint_semantics, model_theory, OWL, RDF, rule_language, semantic_web, SWRL


Political Control versus Bureaucratic Values: Reframing the Debate
(meier06__polit_contr_bureauc_values_66_)

bureaucracy, politics, power, public_education


A Taxonomy of Model Transformation
(mens06_taxon_model_trans_152_)

__printed, dagstuhl, MDE, modeling, software_engineering, taxonomy, transformation


Henri Lefebvre: A critical introduction
(merrifield06_henri_lefeb_)
In: Henri Lefebvre: A Critical Introduction
Publisher: Routledge
ISBN: 0-415-95207-7
DOI: DOI

everyday_life, philosophy, space, urban_design, urbanity


The New Insitutionalism in Education
(meyer06_new_insit_educat_)
ISBN: 978-0-7914-6905-7

education, institution, institutional_analysis, institutional_change, new_institutionalism, pedagogy, university


Reflections on Institutional Theories of Organizations
(meyer06_reflec_instit_theor_organ_)
Publisher: SAGE
ISBN: 978-1-4129-3123-6
DOI: DOI

institution, organisation, review


Policy Windows, Policy Change, and Organizational Learning: Watersheds in the Evolution of Watershed Management
(michaels06_polic_window_polic_chang_organ_learn_38_)

agenda_setting, conservation_authority, organisational_learning, policy, policy_change, policy_windows


Towards the Co-Evolution of Influence Map Tree Based Strategy Game Players
(miles06_towar_co_evolut_influen_map_06_)
In: Proceedings of the IEEE Symposium on Computational Intelligence and Games, Volume 06
ISBN: 1-4244-0464-9

a_star, algorithm, games, genetic_algorithm, influence_maps, path_finding, RTS


Montana Policy Review: The Political Process and Reform in Montana
(miller06_montan_polic_review_13_)

democracy, institution, lobbying, local_government, montana, politics, reform


Notes on Microeconomic Theory
(miller06_notes_microec_theor_)

economics, math, micro_economics, notes, theory


Death or Glory
(mitchell06__death_glory_)
Series: Ciaphas Cain, Number 4
ISBN: 978-1-84416-287-1

science_fiction, warhammer_40k


Is It Correct? - Towards Web-Based Evaluation of Automatic Natural Language Phrase Generation
(montero06_is_it_correc_)
In: COLING/ACL on Interactive presentation sessions. Association for Computational Linguistics

algorithm, corpus, dialogue, genetic_algorithm, n_gram, NLP, trivial_dialogue_phrases, web


Cs256: Programming Languages and Semantics Introduction To Axiomatic Semantics
(morrisett06_cs256_)

axiomatic_semantics, semantics


Probabilistic Goal Recognition in Interactive Narrative Environments
(mott06_probab_goal_recog_inter_narrat_envir_)
In: AAAI conference on artificial intelligence

ai, crystal_island, goal_recognition, narrative, planning, probability


Majority World Health Care Traditions Intersect Indigenous and Complementary and Alternative Medicine
(mpofu06_major_world_healt_care_tradit_53_)

africa, alternative_medicine, anthropology, health_care, indigenous_people, zimbabwe


Strangers and Friends: Collaborative Play in World of Warcraft
(nardi06_stran_frien_)
In: Computer Supported Cooperative Work

collaboration, enjoyment, ethnography, groups, play, USA, world_of_warcraft


A taxonomy of human-agent team collaborations
(neef06_)
In: Proceedings of the 18th BeNeLux Conference on Artificial Intelligence (BNAIC 2006), Namur, Belgium

agents, collaboration, HCI, taxonomy


Effective Prover for Minimal Inconsistency Logic
(neto06_effec_prover_minim_incon_logic_)
In: IFIP International Federation for Information Processing
DOI: DOI
URL: Link

KE_system, mbC, minimal_inconsistency_logic, paraconsistent_logic, prover


A Computational Model of Inferencing in Narrative
(niehaus06_comput_model_infer_narrat_)

discourse, inference, interactive_narrative, narrative, NLP, partial_order_planner, planning, storytelling


Designing Procedural Game Spaces: A Case Study
(nitsche06_desig_proced_game_spaces_)

Charbitat, game_design, java, key_lock, procedural_content, puzzle, space, virtual_space


A Clash of Generations ? Youth Bulges and Political Violence
(observer06_clash_gener_)

civil_war, history, politics, terrorism, violence, youth_bulge


Engineering Societies in the Agents World VII
(ohare06_engin_societ_agent_world_vii_3071_)
Publisher: Springer
ISBN: 978-3-540-22231-6
DOI: DOI
URL: Link

activity, ad_hoc_networks, agents, AOP, conflict_resolution, constraints, coordination, MAS, norms, ontology, OOP, open_systems, organisation_oriented_programming, regulation, reification, social_patterns, society, software_engineering, specification, taxonomy, trust


Automatic Story Generation for Computer Role-Playing Games Scripting Sub-Quests With Patterns
(onuczko06_autom_story_gener_comput_role_)
In: Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE

neverwinter_nights, procedural_content, quest, RPG, ScriptEase, storytelling


The New Public Governance?: Emerging Perspectives On The Theory And Pratice Of Public Governance
(osborne06__new_public_gover_)

contract, innovation, meta_governance, NGOs, policy_network, public_governance, public_management, third_sector


The complexity of rules and how they may evolve over time
(ostrom06_)

complexity, institution, public_policy, rule, rule_change


The Ethnic Cleansing of Palestine
(pappe06_ethnic_clean_pales_)
Publisher: One World
ISBN: 978-1-85168-467-0

ethnic_cleansing, history, israel, palestine, politics


Early Modern Science
(park06__early_moder_scien_3_)
ISBN: 978-1-139-05401-0
DOI: DOI

alchemy, astrology, history, history_of_science, magic, physics


Learning Domain-Specific Information Extraction Patterns From the Web
(patwardhan06_learn_domain_specif_infor_extrac_)
In: Proceedings of the Workshop on Information Extraction Beyond The Document IEBeyondDoc 06
ISBN: 1-932432-74-4
DOI: DOI
URL: Link

domain_specific, information_extraction, MUC_4, NLP, semantic_affinity, web


The most dreadful visitation: Male madness in Victorian Fiction
(pedlar06_)

barnaby_rudge, dracula, fiction, history, imagination, insurrection, madness, victorian


The Cambridge History Of Russia, Volume 1: From Early Rus' To 1689
(perrie06_cambr_histor_of_russia_volum_)
ISBN: 978-0-521-81227-6

1689, history, institution, ivan_4, kiev, moscow, muscovy, novgorod, peasants, politics, popular_revolts, russia, russian_orthodox_church, the_time_of_troubles


The Industry of Marrying Europeans
(phung06_indus_marry_europ_)

europe, fiction, marriage, romance, satire, vietnam


Ultimate Sniper 2006: An Advanced Training Manual for Military and Police Snipers
(plaster06__ultim_sniper_)
Publisher: Paladin Press
ISBN: 978-1-58160-494-8

firearms, military, police


Java by Dissection
(pohl06_java_dissec_)
ISBN: 978-1-4116-5238-5

education, java, programming, text_book


Wintersmith
(pratchett06_winter_)
Publisher: Doubleday
ISBN: 0-385-60984-1

discworld, fantasy, fiction


LATEX2ε for class and package writers
(project06__latex_)

latex, macros, programming, technical


The h index: playing the numbers game
(purvis06_21_)
In: Trends in Ecology & Evolution, Volume 21, Issue 8
DOI: DOI
URL: Link

academia, bibliometric_analysis, citation_analysis, h_index, metrics


Artificial Neural Networks in Real-Life Applications
(rabunal06_artif_neural_networ_real_life_applic_)
ISBN: 978-1-59140-902-1
DOI: DOI
URL: Link

civil_engineering, cooperation, machine_learning, music, neural_network, text_book


An Active Self-Optimizing Multiplayer Gaming Architecture
(ramakrishna06_activ_self_optim_multip_gamin_archit_9_)
In: Cluster Computing, Volume 9, Issue 2
ISBN: 0-7695-1983-0
DOI: DOI
URL: Link

ANTS, bottlenecks, distributed, doom, games, heuristics, layers, multi_player, network


Investigating the Use of Modality in Academic Spoken Discourse: A Functional Account of U.S Dissertation Defenses
(recski06_inves_use_modal_academ_spoken_discour_)

defense, discourse, dissertation, linguistics, modality, NLP, systemic_functional_linguistics


The Oxford Handbook of Political Institutions
(rhodes06_oxfor_handb_polit_instit_)
ISBN: 978-0-19-927569-4
DOI: DOI

bicameralism, bureaucracy, civil_society, constitution, constructivism, economics, electoral_system, federalism, history, institution, judiciary, NGOs, politics, rational_choice, state, state_building, welfare_state


Cognitive Stigmergy: Towards a Framework Based on Agents and Artifacts
(ricci06_cognit_stigm_)
In: Environments for Multi-Agent Systems III, E4MAS
DOI: DOI
URL: Link

agents, annotation, artifacts, awareness, environment, MAS, stigmergy


Programming MAS with Artifacts
(ricci06_progr_mas_artif_)
In: Programming Multi-Agent Systems, ProMAS
DOI: DOI
URL: Link

3APL, artifacts, MAS, TuCSon


Not by Genes Alone: How Culture Transformed Human Evolution
(richerson06__not_genes_alone_)

behaviour, culture, human_sociobiology, social_evolution


Believable Agents and Intelligent Story Adaptation for Interactive Storytelling
(riedl06_believ_agent_intel_story_adapt_inter_story_)
In: Technologies for Interactive Digital Storytelling and Entertainment Third International Conference, TIDSE 2006
ISBN: 978-3-540-49934-3
DOI: DOI

agent, drama_management, game, MAS, narrative, procedural_content, storytelling


From Linear Story Generation To Branching Story Graphs
(riedl06_from_linear_story_gener_to_26_)

graph, narrative, procedural_content, story_generation


Story Planning As Exploratory Creativity: Techniques for Expanding the Narrative Search Space
(riedl06_story_plann_as_explor_creat_24_)

creativity, graph, logic, narrative, planning, search_space


Semantics of Plan Revision in Intelligent Agents
(riemsdijk06_seman_plan_revis_intel_agent_351_)
In: Theoretical Computer Science, Volume 351, Issue 2
ISBN: 3-540-35633-9
DOI: DOI
URL: Link

3APL, agents, ai, language, meta, operational_semantics, plan_revision, planning, semantics, transition


Innovative comparative methods for policy analysis: Beyond the quantitative-qualitative divide
(rihoux06_innov_)

heuristics, MDSO, methodology, MSDO, net_effects, policy_analysis, QCA, scenario_building, tools


Cat
(rogers06_cat_)
Publisher: Reaktion Books
ISBN: 978-1-86189-292-8

cat, cultural_history, domesticated_animals, magic


Medieval Demographics Made Easy: Numbers for Fantasy Worlds
(ross06__mediev_demog_made_easy_)

demographics, game_history, medieval_history, urban_demographics, world_building


A taxonomy of deception in cyberspace
(rowe06_)
In: International Conference on Information Warfare and Security

cyberspace, deception, speech_acts, taxonomy


Computational Institutions for Modelling Norm-Regulated MAS: An Approach Based on Coordination Artifacts
(rubino06_comput_instit_model_norm_regul_mas_3913_LNAI_)
In: Coordination, Organizations, Institutions, and Norms in Multi-Agent Systems AAMAS 2005 International Workshops on Agents, Norms and Institutions for Regulated Multi-Agent Systems, ANIREM 2005, and Organizations in Multi-Agent Systems, OOOP 2005, Volume 3913 LNAI
ISBN: 3-540-35173-6
DOI: DOI

agents, artifacts, autonomy, coordination, institution, MAS, norms, permission, prohibition, TuCSon


Understanding Digital Games
(rutter06_under_digit_games_)
Publisher: SAGE
ISBN: 978-1-4129-0033-1
URL: Link

cultural_studies, digital, economics, education, games, gender, history, new_media, text_book, violence


The Motivational Pull of Video Games: A Self-Determination Theory Approach
(ryan06_motiv_pull_video_games_30_)
In: Motivation and Emotion, Volume 30
DOI: DOI
URL: Link

autonomy, games, motivation, perception, play, self_determination, taxonomy


Hierarchical planning in BDI agent programming languages: A Formal Approach
(sardina06_hierar_bdi_)
In: Autonomous agents and multiagent systems, AAMAS
DOI: DOI
URL: Link

AOP, BDI, declarative_languages, hierarchical_planning, HTN, MAS, semantics


Evolution and Design of Institutions
(schubert06:_evolut_desig_instit_)
Publisher: Routledge
Edition: annotated edition
ISBN: 978-0-415-37531-3

economics, emergence, institution, institutional_design, psychology, rule_change, social_norms


Methods and Techniques of Complex Systems Science: An Overview
(shalizi06_method_techn_compl_system_scien_)
In: Complex Systems Science in Biomedicine, Chapter 1
Publisher: Springer
ISBN: 978-0-387-33532-2
DOI: DOI
URL: Link

cellular_automata, complex_systems, machine_learning, metrics, review


Rational Choice Insitutionalism
(shepsle06_ration_choic_insit_)

institution, rational_choice


Norm-Oriented Programming of Electronic Institutions
(sierra06_norm_orien_progr_elect_instit_)
ISBN: 1-59593-303-4

deontic_logic, grammar, institution, language, MAS, norms, programming


Fuzzy Expert Systems and Fuzzy Reasoning
(siler06_fuzzy_exper_system_fuzzy_reason_)

expert_system, fuzzy_reasoning, fuzzy_systems, production_systems, text_book


Adam Smith's Political Philosophy: The Invisible Hand and Spontaneous Order
(smith06_adam_smith_polit_philos_)
Publisher: Routledge
ISBN: 0-415-36094-3

adam_smith, economics, invisible_hand, politics


Institutional Ethnography As Practice
(smith24__instit_ethnog_as_pract_)
ISBN: 978-0-7425-4677-6

__come_back_to, ethnography, institution, methodology


A Conceptual Model of Historical Trauma: Implications for Public Health Practice and Research
(sotero06_concep_model_histor_traum_1_)

epidemiology, health, historical_trauma, public_health, trauma


Computer-mediated communication as a virtual third place: building Oldenburg's great good places on the world wide web
(soukup06__comput_8_)
In: New Media & Society, Volume 8, Issue 3
DOI: DOI
URL: Link

communication, computer_mediated_communication, erving_goffman, MUDs, ray_oldenburg, social_interaction, social_media, sociology, technology, third_place


A Dynamic Theory of Ontology
(sowa06_dynam_theor_ontol_)
In: Formal Ontology in Information Systems
Publisher: IOS Press
URL: Link

__important, formal_logic, ontology


Metacognitions in Problem Drinkers
(spada06_metac_probl_drink_31_)

alcohol, alcoholism, emotion, meta_cognition, negative_emotions


Warhammer 40k - Xenology
(spurrier06__warham_xenol_)
Publisher: Games Workshop
ISBN: 1-84416-282-6

science_fiction, warhammer_40k


From content to context: Videogames as designed experience
(squire06_from_)
In: Educational researcher
URL: Link

context, designed_experience, experience, games, ideological_worlds, new_media, performance, taxonomy


Liber Chaotica
(staufer06_liber_chaot_)

art, chaos, fiction, warhammer


Learning To Research Environmental Problems From a Functional Socio-Cultural Constructivism Perspective: The Transdisciplinary Case Study Approach
(stauffacher06_learn_to_resear_envir_probl_7_)

case_study, coaching, constructivism, environment, learning, methods, socio_cultural, trans_disciplinary


Hamdan v Rumsfeld
(stevens06_hamdan_rumsf_)

geneva_convention, guantanamo, judicial_opinion, judiciary, SCOTUS, war_on_terror, wrongful_detainment


Bargaining in the Shadow of the Law: Divorce Laws and Family Distress
(stevenson06__bargain_shadow_law_121_)

divorce, divorce_law_reform, domestic_violence, history, suicide, USA


The Transgender Studies Reader
(stryker06_trans_studies_reader_)
Publisher: Routledge
ISBN: 978-0-415-94708-4

cybord_manifesto, embodiment, feminism, gender, intersex, LGBTQ, manliness, queer, race, text_book, trans, transvestites


ISBN: 978-0-521-85765-9
URL: Link

__important, institution, law, legal_system, legislation, logic, rule, sanction


The Dicts and Sayings of the Philosophers
(sutton06__dicts_sayin_philos_)
ISBN: 978-1-58044-105-6

history, medieval_history, philosophy, proverbs, quote


An Emergent Approach To Game Design - Development and Play
(sweetser06_emerg_approac_to_game_desig_devel_play_)
ISBN: 978-1-58450-551-8
URL: Link

dissertation, emergence, game_design, game_development, games, play


A Framework for Asynchronous Change Awareness in Collaborative Documents and Workspaces
(tam06_framew_async_chang_awaren_collab_docum_works_64_)

artifacts, asynchronous_change, change_awareness, collaboration, CSCW, HCI, question, taxonomy, workplace


The Fluidity of Warrants: Using the Toulmin Model to Analyse Practical Discourse
(tans06__fluid_warran_)
In: Arguing on the Toulmin Model: New Essays in Argument Analysis and Evaluation
ISBN: 978-1-4020-4938-5
DOI: DOI
URL: Link

argumentation_theory, debate, dialectics, legal_reasoning, practical_discourse, practical_logic, stephen_e_toulmin, warrant


Methods and Procedures for the Verification and Validation of Artificial Neural Networks
(taylor06_method_proced_verif_valid_artif_neural_networ_)
Publisher: Springer
ISBN: 978-0-387-28288-6
DOI: DOI

automated_testing, methods, neural_network, risk, rule, rule_extraction, stability, text_book, validation, verification


Living on the Edge: Towards a Monstrous Organization Theory
(thanem06__livin_edge_13_)
In: Organization, Volume 13, Issue 2
DOI: DOI
URL: Link

actor_network, bob_flanagan, freak_shows, heterogeneity, monsters, monstrous_embodiment, organization, performance_art


Author in the Loop: Using Mixed-Initiative Planning To Improve Interactive Narrative
(thomas06_author_loop_)
In: The ICAPS Workshop on AI Planning for Computer Games and Synthetic Characters
URL: Link

authoring, DEF, domain_elaboration_framework, HCI, meta, mixed_initiative, narrative, planning, preference, qualitative


ECOOP - Object-Oriented Programming
(thomas06_ecoop_objec_orien_progr_)

abstraction, ambient_programming, AmbientTalk, c_plus_plus, CodeQuest, concurrency, java, MAS, modularity, object_oriented_programming, ownership, semantics, typing


The End of Cyberspace and Other Surprises
(thomas06_end_cyber_other_surpr_12_)

collective_intelligence, cyberspace, internet, new_media, web


Get out the vote: Determining support or opposition from Congressional floor-debate transcripts
(thomas06_get_)
In: Empirical methods in natural language processing
URL: Link

classification, congress, debate, NLP, politics, transcript


Conversation: From Description to Pedagogy
(thornbury06_conver_)
ISBN: 978-0-521-81426-3

communication, conversation, discourse, education, fluency, grammar, l1_conversational_competence, l2_conversational_competence, narrative, pedagogy, storytelling, vocabulary


I/O Logic
(torre06_i_o_logic_)

deontic_logic, input_output_logics, presentation


The Cognitive and Behavioral Mediation of Institutions: Towards an Account of Institutional Actions
(tummolini06_cognit_behav_mediat_instit_7_)

__printed, action, collective_behaviour, constitutive_rules, coordination, institution, MAS, power, rule, triadic_relations


Introduction To the Special Issue on Cognition, Joint Action and Collective Intentionality
(tummolini06_introd_to_special_issue_cognit_7_)

action, collaboration, cooperation, norms, review, society


Personalizing the player experience in MMORPGs
(tychsen06_person_mmorp_)
In: Technologies for Interactive Digital Storytelling and Entertainment. TIDSE 2006.
DOI: DOI
URL: Link

MMORPG, pen_and_paper, personalisation, personality, RPG, taxonomy


Book 2 Beyond Reasonable Doubt: A Guide To Designing Experiments
(university06_book_beyon_reason_doubt_)

behaviour, design, experiments, methods, social_science


Sd226 Book 1: From Cells To Consciousness
(university06_sd226_book_)

biology, neuro_psychology, psychology


Sd226 Book 4: From Neurons To Behaviour
(university06_sd226_book_b_)

biology, neuro_psychology, neurons, psychology


The Essence of Dataflow Programming
(uustalu06_essen_dataf_progr_)
In: Central European Functional Programming School. CEFP 2005
DOI: DOI
URL: Link

comonads, data_flow, haskell, programming


A Model of Emotions for Situated Agents
(van06_model_emotion_situat_agent_2006_)
In: Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems - AAMAS ‘06, Volume 2006
ISBN: 1-59593-303-4
DOI: DOI

BDI, combat_models, DETT, disposition, emotion, framework, MAS, pheromones, swarm_intelligence, tendency, trigger


The African Experience: From “Lucy” To Mandela
(vickery06_afric_exper_)

africa, apartheid, audiobook, colonialism, ethiopia, history, rwanda, segregation, slave_trade, text_book, zimbabwe


A Metamodel for Verifying Institutions
(viganò06_metam_verif_instit_)
In: Proceedings of the European Workshop on Multi-Agent Systems, EUMAS

deontic, institution, meta_model, verification


NPCs and Chatterbots with Personality and Emotional Response
(vrajitoru06_npcs_chatt_person_emotion_respon_)
In: IEEE Symposium on Computational Intelligence and Games
Publisher: IEEE
ISBN: 1-4244-0464-9
DOI: DOI
URL: Link

ai, chatbot, logic, NPC, pattern_matching, personality


Philosophy of Law: A Very Short Introduction
(wacks06_philos_law_)
ISBN: 0-19-280691-2

critical_legal_theory, interpretation, justice, law, legal_positivism, natural_law, rights


Ritual Form and Permutation in New Guinea: Implications of Symbolic Process for Socio-political Evolution
(wardlow06_ritual_form_permut_new_guinea_)

culture, evolution, melanesia, new_guinea, politics, religion, ritual, social, sociology, Strickland_Bosavi, structuralism, symbolic_processes


Expressive Processing: On Process-Intensive Literature and Digital Media
(wardrip-fruin06_expres_proces_)

dissertation, expressive_processing, new_media


Organized Anonymity in Agent Systems
(warnier06_organ_anony_agent_system_)
In: Proceedings of the European Workshop on Multi-Agent Systems, EUMAS
URL: Link

agents, AgentScape, anonymity, JADE, MAS, SeMoA


Environment As a First Class Abstraction in Multiagent Systems
(weyns06_envir_as_first_class_abstr_multiag_system_14_)

abstraction, environment, formalisation, MAS, representation


A Reference Architecture for Situated Multiagent Systems
(weyns06_refer_archit_situat_multiag_system_)
In: Environments for Multi-Agent Systems III, E4MAS
DOI: DOI
URL: Link

__interesting, abstraction, agent_architecture, MAS, reference_architecture, situatedness, software_architecture


The Seventeen Provers of the World
(widijk06_seven_prover_world_3600_)
Publisher: Springer
ISBN: 978-3-540-30704-4
DOI: DOI
URL: Link

comparison, logic, programming, prover, review


Drawing for the Absolute Beginner
(willenbrink06_drawin_absol_begin_)
ISBN: 978-1-58180-789-9

drawing


Different (Painful¡) Strokes for Different Folks: A General Overview of Sexual Sadomasochism (SM) and its Diversity
(williams06_differ_painf_strok_differ_folks_13_)
In: Sexual Addiction & Compulsivity, Volume 13
ISBN: 1-07-201606-0
DOI: DOI
URL: Link

BDSM, leisure, play, review, sexuality, sociology


Towards an Argument Interchange Format for Multi-Agent Systems
(willmott06__towar_argum_inter_format_multi_agent_system_)
In: Proc. Third International Workshop on Argumentation in Multi-Agent Systems (ArgMAS 2006 at AAMAS 2006)
URL: Link

agent_communication_language, AIF, argumentation, communication, MAS, ontology, protocol, rules, toulmin


Not all sharing is equal: The impact of a large display on small group collaborative work
(wilson06_not_)
In: Computer Supported Cooperative Work
ISBN: 1-59593-249-6
URL: Link

collaboration, CSCW, display, HCI, interaction, sharing


Distributed Interactive Narrative Planning System.
(winegarden06_distr_inter_narrat_plann_system_)
In: AAAI Spring Symposium: Distributed Plan and Schedule Management
URL: Link

consistency, distributed_systems, mediation, narrative, planning


The Fall Of Medusa V
(workshop06__fall_of_medus_v_)
Publisher: Games Workshop
Edition: 4
ISBN: 1-84154-748-4

40k, rule_book


EXTRA! EXTRA! Irvine Is Burning With Exciting Network Research. Record of the Fifth Workshop on Hot Topics in Networks: HotNets V
(yang06_extra_)

axiomatic_basis_for_communication, communication, complexity, Flexlab, metrics, network, networking, protocol_design, security


Motivations for Play in Online Games.
(yee06_motiv_play_onlin_games_9_)

age, behaviours, cyberpsychology, demographics, factors, gender, HCI, methods, motivation, play, usage_patterns


Collaborative games: Lessons learned from board games
(zagal06__collab_37_)
In: Simulation & Gaming, Volume 37
DOI: DOI
URL: Link

board_game, collaboration, cooperation, game_design, games, lord_of_the_rings, LOTR, multi_player, payoffs, pitfalls, teams, utility


On Writing Well
(zinsser06_writin_well_)
Publisher: Harper Perennial
ISBN: 978-0-06-089154-1

guide, methodology, writing


Fact++ Description Logic Reasoner: System Description
(tsarkov06:_fact_descr_logic_reason)
In: International Joint Conference On Automated Reasoning
URL: Link

description_logic, FaCT


Neverwinter Nights 2
(urquhart06:_never_night)

video_games, neverwinter_nights