@inproceedings{abbattista11__recog_of_emotion_brain_activ_, title = {Recognition Of Emotional Brain Activities In Virtual Reality Environment}, subtitle = {A Postition Paper}, author = {Abbattista, Fabio and Attolico, Giovanni and Carofiglio, Valeria and Felice, Fabio De and Dimauro, Giovanni}, year = {2011}, tags = {}, pages = {71-84}, crossref = {kazakov11:_proceed_aisb_sympos_ai_and_games_}, } @inproceedings{benotti11__from_game_tutor_to_game_, title = {From Game Tutorials To Game Partners Using Natural Language Generation Techniques}, author = {Benotti, Luciana and Bertoa, Nicolás}, year = {2011}, tags = {}, pages = {25-35}, crossref = {kazakov11:_proceed_aisb_sympos_ai_and_games_}, } @inproceedings{cai11__playin_tetris_using_bandit_based_, title = {Playing Tetris Using Bandit-Based Monte-Carlo Planning}, author = {Cai, Zhongjie and Zhang, Dapeng and Nebel, Bernhard}, year = {2011}, tags = {}, pages = {11-17}, crossref = {kazakov11:_proceed_aisb_sympos_ai_and_games_}, } @inproceedings{carlisle11__social_objec_framew_for_social_, title = {Social Objects - A Framework For Social Interactions Between Videogame Characters}, author = {Carlisle, Phil and Manning, Steve and Grimshaw, Mark}, year = {2011}, tags = {}, pages = {43-49}, crossref = {kazakov11:_proceed_aisb_sympos_ai_and_games_}, } @inproceedings{dicken11__influen_lands_from_spatial_to_concep_repres_, title = {Influence Landscapes - From Spatial To Conceptual Representations}, author = {Dicken, Luke and Levine, John}, year = {2011}, tags = {}, pages = {49-55}, crossref = {kazakov11:_proceed_aisb_sympos_ai_and_games_}, } @inproceedings{dicken11__spree_, title = {SPREE}, subtitle = {The Strathclyde Poker Research Environment}, author = {Dicken, Luke and Johnstone, Nicky and Levine, John and Rodgers, Phil}, year = {2011}, tags = {}, pages = {55-61}, crossref = {kazakov11:_proceed_aisb_sympos_ai_and_games_}, } @inproceedings{evans11__repres_person_trait_as_condit_, title = {Representing Personality Traits As Conditionals}, author = {Evans, Richard}, year = {2011}, tags = {}, pages = {35-43}, crossref = {kazakov11:_proceed_aisb_sympos_ai_and_games_}, } @inproceedings{hall11__games_based_learn_for_explor_cultur_confl_, title = {Games Based Learning For Exploring Cultural Conflict}, author = {Hall, Lynne and Lutfi, Syaheerah L. and Nazir, Asad and Hodgson, John and Hall, Marc and Ritter, Christopher and Jones, Susan and Mascarenhas, Samuel and Cooper, Bridget and Paiva, Ana and Aylett, Ruth}, year = {2011}, tags = {}, pages = {61-71}, crossref = {kazakov11:_proceed_aisb_sympos_ai_and_games_}, } @proceedings{kazakov11:_proceed_aisb_sympos_ai_and_games_, title = {Proceedings of the AISB 2011 Symposium on AI And Games}, author = {Kazakov, Dimitar and Psoulas, George and Tsoulas, George and Psoulas, George}, year = {2011}, tags = {agents, ai, culture, games, influence_landscapes, monte_carlo, personality, procedural_content, social_objects, text_book}, address = {University of York, UK}, pdf_locked = {False}, url = {https://aisb.org.uk/wp-content/uploads/2019/09/aisb2011.zip}, url2 = {https://web.archive.org/web/20190115201026/http://www.aisb.org.uk/convention/aisb11}, file = {2011/Kazakov/Kazakov_2011_AISB_2011_AI_And_Games.pdf}, } @inproceedings{poweley11__deter_in_monte_carlo_tree_, title = {Determinization In Monte-Carlo Tree Search For The Card Game Dou Di Zhu}, author = {Poweley, Edward and Whitehouse, Daniel and Cowling, Peter}, year = {2011}, tags = {}, pages = {17-25}, crossref = {kazakov11:_proceed_aisb_sympos_ai_and_games_}, }