@inproceedings{arinbjarnar09__critic_review_inter_drama_system_, title = {A Critical Review of Interactive Drama Systems}, author = {Arinbjarnar, Maria and Barber, Heather and Kudenko, Daniel}, year = {2009}, tags = {}, pages = {15}, crossref = {romano09__proceed_aisb_ai_games_sympos_}, } @inproceedings{arinbjarnar09__direc_emerg_drama_, title = {Directed Emergent Drama vs. Pen & Paper RolePlaying Games}, author = {Arinbjarnar, Maria and Kudenko, Daniel}, year = {2009}, tags = {}, pages = {95}, crossref = {romano09__proceed_aisb_ai_games_sympos_}, } @inproceedings{barker09__big_chief_, title = {Big Chief}, subtitle = {The Utilisation of Model Building for the Design of Science Education for Sustainable Development Games}, author = {Barker, Timothy}, year = {2009}, tags = {}, pages = {87}, crossref = {romano09__proceed_aisb_ai_games_sympos_}, } @inproceedings{baumgarten09__towar_, title = {Towards the automatic invention of simple mixed reality games}, author = {Baumgarten, Robin and Nika, Maria and Gow, Jeremy and Colton, Simon}, year = {2009}, tags = {}, pages = {53}, crossref = {romano09__proceed_aisb_ai_games_sympos_}, } @inproceedings{blewitt09__implem_millen_model_emotion_game_envir_, title = {Implementation of Millenson's Model of Emotions in a Game Environment}, author = {Blewitt, William and Ayesh, Aladdin}, year = {2009}, tags = {}, pages = {75}, crossref = {romano09__proceed_aisb_ai_games_sympos_}, } @inproceedings{gunn09__taxon_video_games_ai_, title = {A Taxonomy of Video Games and AI}, author = {Gunn, E. A. A. and Craenen, B. G. W. and Hart, E.}, year = {2009}, tags = {}, pages = {4}, crossref = {romano09__proceed_aisb_ai_games_sympos_}, } @inproceedings{han09__multi_displ_system_ar_card_game_, title = {Multi-touch Display System for AR Card Game}, author = {Han, Sang Heon and Yun, Chang Ok and Yun, Tae Soo and Lee, Dong Hoon}, year = {2009}, tags = {}, pages = {91}, crossref = {romano09__proceed_aisb_ai_games_sympos_}, } @inproceedings{hodhod09__serious_games_teach_ethic_, title = {Serious Games to Teach Ethics}, author = {Hodhod, Rania and Kudenko, Daniel and Cairns, Paul}, year = {2009}, tags = {}, pages = {43}, crossref = {romano09__proceed_aisb_ai_games_sympos_}, } @inproceedings{hoppenbrouwers09__attac_knowl_acquis_bottl_, title = {Attacking the Knowledge Acquisition Bottleneck}, author = {Hoppenbrouwers, Stijn J. B. A. and Lucas, Peter J. F.}, year = {2009}, tags = {}, pages = {81}, crossref = {romano09__proceed_aisb_ai_games_sympos_}, } @inproceedings{kim09__camer_system_inter_golf_game_, title = {Camera System for Interaction in Golf Game}, author = {Kim, Ki Hyun and Yun, Chang Ok and Park, Hyun Woo and Joo, Woo Suk and Lee, Dong Hoon and Yun, Tae Soo}, year = {2009}, tags = {}, pages = {89}, crossref = {romano09__proceed_aisb_ai_games_sympos_}, } @inproceedings{kim09__inter_conten_system_spatial_augmen_, title = {Interactive Content System based on Spatial Augmented Reality and Multi Touch Screen}, author = {Jung-hoon, Kim and Ki-hyun, Kim and Tae-soo, Yun. and Dong-hoon, Lee}, year = {2009}, tags = {}, pages = {93}, crossref = {romano09__proceed_aisb_ai_games_sympos_}, } @inproceedings{laar09__actual_imagin_movem_bci_gamin_, title = {Actual and Imagined Movement in BCI Gaming}, author = {van de Laar, Bram and Bos, Danny Oude and Reuderink, Boris and Heylen, Dirk}, year = {2009}, tags = {}, pages = {59}, crossref = {romano09__proceed_aisb_ai_games_sympos_}, } @inproceedings{ocio09__multi_system_sandb_games_, title = {Multi-agent Systems and Sandbox Games}, author = {Ocio, Sergio and Brugos, Jose Antonio López}, year = {2009}, tags = {}, pages = {70}, crossref = {romano09__proceed_aisb_ai_games_sympos_}, } @inproceedings{peters09__metrop_, title = {MetroPed}, subtitle = {A Tool for Supporting Crowds of Pedestrian AI’s in Urban Environments}, author = {Peters, Christopher and O'Sullivan, Carol}, year = {2009}, tags = {}, pages = {64}, crossref = {romano09__proceed_aisb_ai_games_sympos_}, } @inproceedings{randall09__using_neural_networ_strat_selec_, title = {Using Neural Networks for Strategy Selection in Real-Time Strategy Game}, author = {Randall, Thomas and Cowling, Peter and Baker, Roderick and Jiang, Ping}, year = {2009}, tags = {}, pages = {27}, crossref = {romano09__proceed_aisb_ai_games_sympos_}, } @proceedings{romano09__proceed_aisb_ai_games_sympos_, title = {Proceedings of the AISB 2009 AI and Games Symposium}, editor = {Romano, Daniela and Moffat, David}, year = {2009}, tags = {}, address = {Heriot-Watt University, UK}, pdf_locked = {False}, isbn = {1-902956-81-8}, url = {https://aisb.org.uk/wp-content/uploads/2019/12/aisb2009.zip}, url2 = {https://web.archive.org/web/20190115201026/http://www.aisb.org.uk/convention/aisb09/index.php}, file = {/media/john/data/todo/pdfs/proceedings/aisb/aisb_09/ai_games.pdf}, } @inproceedings{zheng09__autom_event_recog_footb_commen_gener_, title = {Automated Event Recognition for Football Commentary Generation}, author = {Zheng, Maliang and Kudenko, Daniel}, year = {2009}, tags = {}, pages = {35}, crossref = {romano09__proceed_aisb_ai_games_sympos_}, }